bevy/crates
2020-06-22 12:55:54 -07:00
..
bevy_app app: move startup stages to their own module 2020-06-22 12:55:00 -07:00
bevy_asset text: new atlased rendering finally works! 2020-06-20 12:40:37 -07:00
bevy_core transform: run transform systems at startup and move transform systems to POST_UPDATE 2020-06-22 12:55:54 -07:00
bevy_derive sprite: use bevy_transform types in sprite entities 2020-06-22 12:14:40 -07:00
bevy_diagnostic cargo fmt 2020-06-03 20:08:20 -07:00
bevy_gltf add texture atlases 2020-06-06 00:12:38 -07:00
bevy_input cargo fmt 2020-06-15 12:47:35 -07:00
bevy_legion render: move pipeline compilation and bind group creation into draw stage. impl ResourceSet for DrawContext. progress on text drawing. general cleanup 2020-06-18 17:27:20 -07:00
bevy_pbr sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout 2020-06-21 17:43:36 -07:00
bevy_property cargo fmt 2020-06-03 20:08:20 -07:00
bevy_render fix bug where pipelines used unspecialized shaders 2020-06-21 18:55:22 -07:00
bevy_scene asset: AssetServer versioning and load group status 2020-06-05 17:32:32 -07:00
bevy_sprite sprite: use bevy_transform types in sprite sheet entities 2020-06-22 12:35:33 -07:00
bevy_text sprite: use bevy_transform types in sprite sheet entities 2020-06-22 12:35:33 -07:00
bevy_transform sprite: use bevy_transform types in sprite sheet entities 2020-06-22 12:35:33 -07:00
bevy_type_registry cargo fmt 2020-06-03 20:08:20 -07:00
bevy_ui text: use quad zindex when drawing labels 2020-06-21 18:55:47 -07:00
bevy_wgpu render: fix SharedBuffers render resource context 2020-06-19 13:44:21 -07:00
bevy_window cargo fmt 2020-06-15 12:47:35 -07:00
bevy_winit cargo fmt 2020-06-15 12:47:35 -07:00