bevy/crates
James Liu f4920bbd6d Mark TableRow and TableId as repr(transparent) (#7166)
# Objective
Following #6681, both `TableRow` and `TableId` are now part of `EntityLocation`. However, the safety invariant on `EntityLocation` requires that all of the constituent fields are `repr(transprent)` or `repr(C)` and the bit pattern of all 1s must be valid. This is not true for `TableRow` and `TableId` currently.

## Solution
Mark `TableRow` and `TableId` to satisfy the safety requirement. Add safety comments on `ArchetypeId`, `ArchetypeRow`, `TableId` and `TableRow`.
2023-01-11 23:31:22 +00:00
..
bevy_animation Smooth Transition between Animations (#6922) 2023-01-09 19:24:51 +00:00
bevy_app Fix beta clippy lints (#7154) 2023-01-11 09:51:22 +00:00
bevy_asset Fix beta clippy lints (#7154) 2023-01-11 09:51:22 +00:00
bevy_audio Expose symphonia features from rodio in bevy_audio and bevy (#6388) 2023-01-09 19:05:30 +00:00
bevy_core Break CorePlugin into TaskPoolPlugin, TypeRegistrationPlugin, FrameCountPlugin. (#7083) 2023-01-05 11:42:35 +00:00
bevy_core_pipeline Reduce branching in TrackedRenderPass (#7053) 2023-01-09 19:24:56 +00:00
bevy_derive Fix ndk-macro link (#7027) 2022-12-25 05:06:03 +00:00
bevy_diagnostic Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
bevy_dylib Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_dynamic_plugin Adapt path type of dynamically_load_plugin (#6734) 2022-12-05 23:39:43 +00:00
bevy_ecs Mark TableRow and TableId as repr(transparent) (#7166) 2023-01-11 23:31:22 +00:00
bevy_ecs_compile_fail_tests Fix clippy lints and failed test with Rust 1.66 (#6945) 2022-12-15 18:05:15 +00:00
bevy_encase_derive add helper for macro to get either bevy::x or bevy_x depending on how it was imported (#7164) 2023-01-11 21:12:02 +00:00
bevy_gilrs Gamepad events refactor (#6965) 2023-01-09 19:24:52 +00:00
bevy_gltf enum Visibility component (#6320) 2022-12-25 00:39:29 +00:00
bevy_hierarchy Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
bevy_input Added Ref to allow immutable access with change detection (#7097) 2023-01-11 15:41:54 +00:00
bevy_internal Expose symphonia features from rodio in bevy_audio and bevy (#6388) 2023-01-09 19:05:30 +00:00
bevy_log Fix suppression of all console logs when trace_tracy is enabled (#6955) 2022-12-20 23:45:43 +00:00
bevy_macro_utils add helper for macro to get either bevy::x or bevy_x depending on how it was imported (#7164) 2023-01-11 21:12:02 +00:00
bevy_math Improve code/comments for Ray::intersect_plane and its tests (#6823) 2022-12-05 22:49:06 +00:00
bevy_mikktspace Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_pbr Fix beta clippy lints (#7154) 2023-01-11 09:51:22 +00:00
bevy_ptr Ensure Ptr/PtrMut/OwningPtr are aligned when casting in debug builds (#7117) 2023-01-11 23:12:20 +00:00
bevy_reflect bevy_reflect: Add simple enum support to reflection paths (#6560) 2023-01-11 16:46:27 +00:00
bevy_reflect_compile_fail_tests bevy_reflect: Add compile fail tests for bevy_reflect (#7041) 2023-01-02 21:07:33 +00:00
bevy_render gate an import used only for a debug assert (#7165) 2023-01-11 20:52:04 +00:00
bevy_scene Fix beta clippy lints (#7154) 2023-01-11 09:51:22 +00:00
bevy_sprite Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
bevy_tasks Thread executor for running tasks on specific threads. (#7087) 2023-01-10 22:32:42 +00:00
bevy_text Remove TextError::ExceedMaxTextAtlases(usize) variant (#6796) 2022-12-05 23:23:16 +00:00
bevy_time Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
bevy_transform Expose transform propagate systems (#7145) 2023-01-11 21:12:01 +00:00
bevy_ui Added Ref to allow immutable access with change detection (#7097) 2023-01-11 15:41:54 +00:00
bevy_utils Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
bevy_window Fix various typos (#7096) 2023-01-06 00:43:30 +00:00
bevy_winit fix cursor grab issue (#7010) 2023-01-04 23:00:12 +00:00