bevy/crates
MrGVSV f00aec2454 Added method to restart the current state (#3328)
# Objective

It would be useful to be able to restart a state (such as if an operation fails and needs to be retried from `on_enter`). Currently, it seems the way to restart a state is to transition to a dummy state and then transition back.

## Solution

The solution is to add a `restart` method on `State<T>` that allows for transitioning to the already-active state.

## Context

Based on [this](https://discord.com/channels/691052431525675048/742884593551802431/920335041756815441) question from the Discord.

Closes #2385


Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-02-04 03:07:18 +00:00
..
bevy_app improve error message for attempting to add systems using add_system_to_stage (#3287) 2022-02-04 02:26:18 +00:00
bevy_asset Add a warning when watch_for_changes has no effect (#3684) 2022-01-21 00:29:29 +00:00
bevy_audio Update rodio 0.15 (#3846) 2022-02-03 04:25:44 +00:00
bevy_core Cleanup some things which shouldn't be components (#2982) 2022-02-03 23:56:57 +00:00
bevy_core_pipeline Update ClearColor Resource docs (#3842) 2022-02-02 21:29:48 +00:00
bevy_crevice Don't panic in macro shape validation (#3647) 2022-01-15 22:14:43 +00:00
bevy_derive Don't panic in macro shape validation (#3647) 2022-01-15 22:14:43 +00:00
bevy_diagnostic Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_dylib Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_dynamic_plugin Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_ecs Added method to restart the current state (#3328) 2022-02-04 03:07:18 +00:00
bevy_ecs_compile_fail_tests Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_gilrs Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_gltf Update gltf requirement from 0.16.0 to 1.0.0 (#3826) 2022-02-02 00:25:39 +00:00
bevy_input derive clone for Input (#3569) 2022-02-04 02:42:59 +00:00
bevy_internal Enable the doc_markdown clippy lint (#3457) 2022-01-09 23:20:13 +00:00
bevy_log Add crate level docs to bevy_log and enable #![warn(missing_docs)] (#3520) 2022-01-23 18:00:43 +00:00
bevy_macro_utils Don't panic in macro shape validation (#3647) 2022-01-15 22:14:43 +00:00
bevy_math Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_pbr fix: only init_resource() once for AmbientLight (#3853) 2022-02-03 00:43:37 +00:00
bevy_reflect document more of bevy_reflect (#3655) 2022-01-14 19:09:44 +00:00
bevy_render bevy_render: Only auto-disable mappable primary buffers for discrete GPUs (#3803) 2022-01-31 01:22:17 +00:00
bevy_scene Increment last event count on next instead of iter (#2382) 2022-02-02 02:29:33 +00:00
bevy_sprite Add the Inside version to the Collision enum (#2489) 2022-02-01 22:40:25 +00:00
bevy_tasks Document bevy_tasks and enable #![warn(missing_docs)] (#3509) 2022-01-16 04:53:22 +00:00
bevy_text Update docstrings for text_system and text2d_system (#3732) 2022-01-20 19:32:16 +00:00
bevy_transform Add Transform::rotate_around method (#3107) 2022-02-04 02:09:24 +00:00
bevy_ui Update docstrings for text_system and text2d_system (#3732) 2022-01-20 19:32:16 +00:00
bevy_utils Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_window Change default window title to "app" (#3417) 2022-02-04 02:42:58 +00:00
bevy_winit do not set cursor grab on window creation if not asked for (#3617) 2022-01-15 20:29:58 +00:00