bevy/examples/asset
GitGhillie 9abf565138
Restore brightness in the remaining three examples after exposure PR (#11389)
# Objective

Fixes #11376
During the development of the exposure settings PR (#11347) all examples
with lighting had to be adjusted, but three were missed or simply didn't
exist yet at the time. This PR restores the brightness in those examples
again:

render_ui_to_texture
asset_loading
hot_asset_reloading

All of them are a bit brighter now compared to before the exposure PR,
but it looks better IMO.
2024-01-17 17:10:21 +00:00
..
processing Re-export ron in bevy_scene (#10529) 2023-11-15 14:45:54 +00:00
asset_decompression.rs Added Method to Allow Pipelined Asset Loading (#10565) 2023-11-16 17:47:31 +00:00
asset_loading.rs Restore brightness in the remaining three examples after exposure PR (#11389) 2024-01-17 17:10:21 +00:00
custom_asset.rs Remove unnecessary ResMut in examples (#10879) 2023-12-05 15:42:32 +00:00
custom_asset_reader.rs fix example custom_asset_reader on wasm (#10574) 2023-11-16 01:50:13 +00:00
hot_asset_reloading.rs Restore brightness in the remaining three examples after exposure PR (#11389) 2024-01-17 17:10:21 +00:00