bevy/examples/app/without_winit.rs
Clar Fon efda7f3f9c
Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
Takes the first two commits from #15375 and adds suggestions from this
comment:
https://github.com/bevyengine/bevy/pull/15375#issuecomment-2366968300

See #15375 for more reasoning/motivation.

## Rebasing (rerunning)

```rust
git switch simpler-lint-fixes
git reset --hard main
cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate
cargo fmt --all
git add --update
git commit --message "rustfmt"
cargo clippy --workspace --all-targets --all-features --fix
cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate
cargo fmt --all
git add --update
git commit --message "clippy"
git cherry-pick e6c0b94f6795222310fb812fa5c4512661fc7887
```
2024-09-24 11:42:59 +00:00

14 lines
371 B
Rust

//! Create an application without winit (runs single time, no event loop).
use bevy::{prelude::*, winit::WinitPlugin};
fn main() {
App::new()
.add_plugins(DefaultPlugins.build().disable::<WinitPlugin>())
.add_systems(Update, setup_system)
.run();
}
fn setup_system(mut commands: Commands) {
commands.spawn(Camera3dBundle::default());
}