bevy/examples/ui/ui.rs
Tim d454db8e58
Rename the Pickable component and fix incorrect documentation (#15707)
# Objective

- Rename `Pickable` to `PickingBehavior` to counter the easily-made
assumption that the component is required. It is optional
- Fix and clarify documentation
- The docs in `crates/bevy_ui/src/picking_backend.rs` were incorrect
about the necessity of `Pickable`
- Plus two minor code quality changes in this commit
(7c2e75f48d)

Closes #15632
2024-10-07 17:09:57 +00:00

370 lines
16 KiB
Rust

//! This example illustrates the various features of Bevy UI.
use bevy::{
a11y::{
accesskit::{NodeBuilder, Role},
AccessibilityNode,
},
color::palettes::basic::LIME,
input::mouse::{MouseScrollUnit, MouseWheel},
picking::focus::HoverMap,
prelude::*,
winit::WinitSettings,
};
fn main() {
let mut app = App::new();
app.add_plugins(DefaultPlugins)
// Only run the app when there is user input. This will significantly reduce CPU/GPU use.
.insert_resource(WinitSettings::desktop_app())
.add_systems(Startup, setup)
.add_systems(Update, update_scroll_position);
#[cfg(feature = "bevy_dev_tools")]
{
app.add_plugins(bevy::dev_tools::ui_debug_overlay::DebugUiPlugin)
.add_systems(Update, toggle_overlay);
}
app.run();
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
// Camera
commands.spawn((Camera2d, IsDefaultUiCamera));
// root node
commands
.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.0),
height: Val::Percent(100.0),
justify_content: JustifyContent::SpaceBetween,
..default()
},
..default()
})
.insert(PickingBehavior::IGNORE)
.with_children(|parent| {
// left vertical fill (border)
parent
.spawn(NodeBundle {
style: Style {
width: Val::Px(200.),
border: UiRect::all(Val::Px(2.)),
..default()
},
background_color: Color::srgb(0.65, 0.65, 0.65).into(),
..default()
})
.with_children(|parent| {
// left vertical fill (content)
parent
.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.),
flex_direction: FlexDirection::Column,
padding: UiRect::all(Val::Px(5.)),
row_gap: Val::Px(5.),
..default()
},
background_color: Color::srgb(0.15, 0.15, 0.15).into(),
..default()
})
.with_children(|parent| {
// text
parent.spawn((
TextBundle::from_section(
"Text Example",
TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
font_size: 25.0,
..default()
},
),
// Because this is a distinct label widget and
// not button/list item text, this is necessary
// for accessibility to treat the text accordingly.
Label,
));
#[cfg(feature = "bevy_dev_tools")]
// Debug overlay text
parent.spawn((
TextBundle::from_section(
"Press Space to enable debug outlines.",
TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
..default()
},
),
Label,
));
#[cfg(not(feature = "bevy_dev_tools"))]
parent.spawn((
TextBundle::from_section(
"Try enabling feature \"bevy_dev_tools\".",
TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
..default()
},
),
Label,
));
});
});
// right vertical fill
parent
.spawn(NodeBundle {
style: Style {
flex_direction: FlexDirection::Column,
justify_content: JustifyContent::Center,
align_items: AlignItems::Center,
width: Val::Px(200.),
..default()
},
..default()
})
.with_children(|parent| {
// Title
parent.spawn((
TextBundle::from_section(
"Scrolling list",
TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
font_size: 21.,
..default()
},
),
Label,
));
// Scrolling list
parent
.spawn(NodeBundle {
style: Style {
flex_direction: FlexDirection::Column,
align_self: AlignSelf::Stretch,
height: Val::Percent(50.),
overflow: Overflow::scroll_y(),
..default()
},
background_color: Color::srgb(0.10, 0.10, 0.10).into(),
..default()
})
.with_children(|parent| {
// List items
for i in 0..25 {
parent
.spawn((
TextBundle::from_section(
format!("Item {i}"),
TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
..default()
},
),
Label,
AccessibilityNode(NodeBuilder::new(Role::ListItem)),
))
.insert(PickingBehavior {
should_block_lower: false,
..default()
});
}
});
});
parent
.spawn(NodeBundle {
style: Style {
width: Val::Px(200.0),
height: Val::Px(200.0),
position_type: PositionType::Absolute,
left: Val::Px(210.),
bottom: Val::Px(10.),
border: UiRect::all(Val::Px(20.)),
..default()
},
border_color: LIME.into(),
background_color: Color::srgb(0.4, 0.4, 1.).into(),
..default()
})
.with_children(|parent| {
parent.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.0),
height: Val::Percent(100.0),
..default()
},
background_color: Color::srgb(0.8, 0.8, 1.).into(),
..default()
});
});
// render order test: reddest in the back, whitest in the front (flex center)
parent
.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.0),
height: Val::Percent(100.0),
position_type: PositionType::Absolute,
align_items: AlignItems::Center,
justify_content: JustifyContent::Center,
..default()
},
..default()
})
.insert(PickingBehavior::IGNORE)
.with_children(|parent| {
parent
.spawn(NodeBundle {
style: Style {
width: Val::Px(100.0),
height: Val::Px(100.0),
..default()
},
background_color: Color::srgb(1.0, 0.0, 0.).into(),
..default()
})
.with_children(|parent| {
parent.spawn(NodeBundle {
style: Style {
// Take the size of the parent node.
width: Val::Percent(100.0),
height: Val::Percent(100.0),
position_type: PositionType::Absolute,
left: Val::Px(20.),
bottom: Val::Px(20.),
..default()
},
background_color: Color::srgb(1.0, 0.3, 0.3).into(),
..default()
});
parent.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.0),
height: Val::Percent(100.0),
position_type: PositionType::Absolute,
left: Val::Px(40.),
bottom: Val::Px(40.),
..default()
},
background_color: Color::srgb(1.0, 0.5, 0.5).into(),
..default()
});
parent.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.0),
height: Val::Percent(100.0),
position_type: PositionType::Absolute,
left: Val::Px(60.),
bottom: Val::Px(60.),
..default()
},
background_color: Color::srgb(1.0, 0.7, 0.7).into(),
..default()
});
// alpha test
parent.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.0),
height: Val::Percent(100.0),
position_type: PositionType::Absolute,
left: Val::Px(80.),
bottom: Val::Px(80.),
..default()
},
background_color: Color::srgba(1.0, 0.9, 0.9, 0.4).into(),
..default()
});
});
});
// bevy logo (flex center)
parent
.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.0),
position_type: PositionType::Absolute,
justify_content: JustifyContent::Center,
align_items: AlignItems::FlexStart,
..default()
},
..default()
})
.with_children(|parent| {
// bevy logo (image)
// A `NodeBundle` is used to display the logo the image as an `ImageBundle` can't automatically
// size itself with a child node present.
parent
.spawn((
NodeBundle {
style: Style {
width: Val::Px(500.0),
height: Val::Px(125.0),
margin: UiRect::top(Val::VMin(5.)),
..default()
},
..default()
},
UiImage::new(asset_server.load("branding/bevy_logo_dark_big.png")),
))
.with_children(|parent| {
// alt text
// This UI node takes up no space in the layout and the `Text` component is used by the accessibility module
// and is not rendered.
parent.spawn((
NodeBundle {
style: Style {
display: Display::None,
..Default::default()
},
..Default::default()
},
Text::from_section("Bevy logo", TextStyle::default()),
));
});
});
});
}
#[cfg(feature = "bevy_dev_tools")]
// The system that will enable/disable the debug outlines around the nodes
fn toggle_overlay(
input: Res<ButtonInput<KeyCode>>,
mut options: ResMut<bevy::dev_tools::ui_debug_overlay::UiDebugOptions>,
) {
info_once!("The debug outlines are enabled, press Space to turn them on/off");
if input.just_pressed(KeyCode::Space) {
// The toggle method will enable the debug_overlay if disabled and disable if enabled
options.toggle();
}
}
/// Updates the scroll position of scrollable nodes in response to mouse input
pub fn update_scroll_position(
mut mouse_wheel_events: EventReader<MouseWheel>,
hover_map: Res<HoverMap>,
mut scrolled_node_query: Query<&mut ScrollPosition>,
keyboard_input: Res<ButtonInput<KeyCode>>,
) {
for mouse_wheel_event in mouse_wheel_events.read() {
let (mut dx, mut dy) = match mouse_wheel_event.unit {
MouseScrollUnit::Line => (mouse_wheel_event.x * 20., mouse_wheel_event.y * 20.),
MouseScrollUnit::Pixel => (mouse_wheel_event.x, mouse_wheel_event.y),
};
if keyboard_input.pressed(KeyCode::ShiftLeft) || keyboard_input.pressed(KeyCode::ShiftRight)
{
std::mem::swap(&mut dx, &mut dy);
}
for (_pointer, pointer_map) in hover_map.iter() {
for (entity, _hit) in pointer_map.iter() {
if let Ok(mut scroll_position) = scrolled_node_query.get_mut(*entity) {
scroll_position.offset_x -= dx;
scroll_position.offset_y -= dy;
}
}
}
}
}