bevy/crates/bevy_input/src
dataphract bcc33f6757 feat: add GamepadInfo, expose gamepad names (#6342)
# Objective

Fixes #6339.

## Solution

This PR adds a new type, `GamepadInfo`, which holds metadata associated with a particular `Gamepad`. The `Gamepads` resource now holds a `HashMap<Gamepad, GamepadInfo>`. The `GamepadInfo` is created when the gamepad backend (by default `bevy_gilrs`) emits a "gamepad connected" event.

The `gamepad_viewer` example has been updated to showcase the new functionality.

Before:

![bevy-gamepad-old](https://user-images.githubusercontent.com/86984145/197359427-2130a3c0-bd8a-4683-ae24-2a9eaa98b586.png)

After:

![bevy-gamepad-new](https://user-images.githubusercontent.com/86984145/197359429-f7963163-df26-4906-af7f-6186fe3bd338.png)


---

## Changelog

### Added

- Added `GamepadInfo`.
- Added `Gamepads::name()`, which returns the name of the specified gamepad if it exists.

### Changed

- `GamepadEventType::Connected` is now a tuple variant with a single field of type `GamepadInfo`.
- Since `GamepadInfo` is not `Copy`, `GamepadEventType` is no longer `Copy`. The same is true of `GamepadEvent` and `GamepadEventRaw`.

## Migration Guide

- Pattern matches on `GamepadEventType::Connected` will need to be updated, as the form of the variant has changed.
- Code that requires `GamepadEvent`, `GamepadEventRaw` or `GamepadEventType` to be `Copy` will need to be updated.
2022-10-24 14:33:50 +00:00
..
axis.rs Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
gamepad.rs feat: add GamepadInfo, expose gamepad names (#6342) 2022-10-24 14:33:50 +00:00
input.rs implement Reflect for Input<T>, some misc improvements to reflect value derive (#5676) 2022-09-07 15:59:50 +00:00
keyboard.rs Derived Copy trait for bevy_input events, Serialize/Deserialize for events in bevy_input and bevy_windows, PartialEq for events in both, and Eq where possible in both. (#6023) 2022-09-20 18:24:00 +00:00
lib.rs Exclusive Systems Now Implement System. Flexible Exclusive System Params (#6083) 2022-09-26 23:57:07 +00:00
mouse.rs Derived Copy trait for bevy_input events, Serialize/Deserialize for events in bevy_input and bevy_windows, PartialEq for events in both, and Eq where possible in both. (#6023) 2022-09-20 18:24:00 +00:00
touch.rs Make TouchInput and ForceTouch serializable (#6191) 2022-10-10 23:59:27 +00:00