bevy/crates/bevy_pbr/src/meshlet
BD103 45bb6253e2
Restore dragons to their seat of power (#13124)
# Objective

- There is an unfortunate lack of dragons in the meshlet docs.
- Dragons are symbolic of majesty, power, storms, and meshlets.
- A dragon habitat such as our docs requires cultivation to ensure each
winged lizard reaches their fullest, fiery selves.

## Solution

- Fix the link to the dragon image.
- The link originally targeted the `meshlet` branch, but that was later
deleted after it was merged into `main`.

---

## Changelog

- Added a dragon back into the `MeshletPlugin` documentation.
2024-04-28 07:20:16 +00:00
..
asset.rs Meshlet continuous LOD (#12755) 2024-04-23 21:43:53 +00:00
copy_material_depth.wgsl Meshlet rendering (initial feature) (#10164) 2024-03-25 19:08:27 +00:00
cull_meshlets.wgsl Meshlet LOD-compatible two-pass occlusion culling (#12898) 2024-04-28 05:30:20 +00:00
downsample_depth.wgsl Meshlet rendering (initial feature) (#10164) 2024-03-25 19:08:27 +00:00
dummy_visibility_buffer_resolve.wgsl Meshlet rendering (initial feature) (#10164) 2024-03-25 19:08:27 +00:00
from_mesh.rs Meshlet continuous LOD (#12755) 2024-04-23 21:43:53 +00:00
gpu_scene.rs Meshlet LOD-compatible two-pass occlusion culling (#12898) 2024-04-28 05:30:20 +00:00
material_draw_nodes.rs Add previous_view_uniforms.inverse_view (#12902) 2024-04-07 18:59:16 +00:00
material_draw_prepare.rs Meshlet LOD-compatible two-pass occlusion culling (#12898) 2024-04-28 05:30:20 +00:00
meshlet_bindings.wgsl Meshlet LOD-compatible two-pass occlusion culling (#12898) 2024-04-28 05:30:20 +00:00
meshlet_mesh_material.wgsl Meshlet rendering (initial feature) (#10164) 2024-03-25 19:08:27 +00:00
meshlet_preview.png Meshlet rendering (initial feature) (#10164) 2024-03-25 19:08:27 +00:00
mod.rs Restore dragons to their seat of power (#13124) 2024-04-28 07:20:16 +00:00
persistent_buffer.rs Make PersistentGpuBufferable a safe trait (#12744) 2024-03-29 13:14:34 +00:00
persistent_buffer_impls.rs Meshlet continuous LOD (#12755) 2024-04-23 21:43:53 +00:00
pipelines.rs Meshlet LOD-compatible two-pass occlusion culling (#12898) 2024-04-28 05:30:20 +00:00
visibility_buffer_raster.wgsl Meshlet LOD-compatible two-pass occlusion culling (#12898) 2024-04-28 05:30:20 +00:00
visibility_buffer_raster_node.rs Meshlet LOD-compatible two-pass occlusion culling (#12898) 2024-04-28 05:30:20 +00:00
visibility_buffer_resolve.wgsl Meshlet LOD-compatible two-pass occlusion culling (#12898) 2024-04-28 05:30:20 +00:00