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# Objective Adjust instruction text in some newer examples to match the [example visual guidelines](https://bevyengine.org/learn/contribute/helping-out/creating-examples/#visual-guidelines). ## Solution Move text 12px from edge of screen ## Testing ``` cargo run --example alter_mesh cargo run --example alter_sprite cargo run --example camera_orbit cargo run --example projection_zoom cargo run --example irradiance_volumes cargo run --example log_layers_ecs cargo run --example multi_asset_sync cargo run --example multiple_windows cargo run --example order_independent_transparency ``` ## Additional information This isn't comprehensive, just the most trivial cases. I'll double check my notes and probably follow up with an issue to look into visual guidelines for a few other examples. |
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.. | ||
files | ||
processing | ||
alter_mesh.rs | ||
alter_sprite.rs | ||
asset_decompression.rs | ||
asset_loading.rs | ||
asset_settings.rs | ||
custom_asset.rs | ||
custom_asset_reader.rs | ||
embedded_asset.rs | ||
extra_source.rs | ||
hot_asset_reloading.rs | ||
multi_asset_sync.rs | ||
repeated_texture.rs |