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# Objective Fixes a performance issue when you have 1000s of entities in a bevy hierarchy without transforms. This was prominently happening in `bevy_ecs_tilemap`. ## Solution Filter out entities that don't have a global transform. ## Testing CI We should test some other way... ## Migration Guide - To avoid surprising performance pitfalls, `Transform` / `GlobalTransform` propagation is no longer performed down through hierarchies where intermediate parent are missing a `GlobalTransform`. To restore the previous behavior, add `GlobalTransform::default` to intermediate entities. |
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