bevy/examples/2d
ira ea13f0bddf Add helper methods for rotating Transforms (#5151)
# Objective
Users often ask for help with rotations as they struggle with `Quat`s.
`Quat` is rather complex and has a ton of verbose methods.

## Solution
Add rotation helper methods to `Transform`.


Co-authored-by: devil-ira <justthecooldude@gmail.com>
2022-07-01 03:58:54 +00:00
..
mesh2d.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
mesh2d_manual.rs Add reusable shader functions for transforming position/normal/tangent (#4901) 2022-06-14 00:32:33 +00:00
mesh2d_vertex_color_texture.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
move_sprite.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
rotation.rs Add helper methods for rotating Transforms (#5151) 2022-07-01 03:58:54 +00:00
shapes.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
sprite.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
sprite_flipping.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
sprite_sheet.rs Change default Image FilterMode to Linear (#4465) 2022-06-11 09:13:37 +00:00
text2d.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
texture_atlas.rs Change default Image FilterMode to Linear (#4465) 2022-06-11 09:13:37 +00:00
transparency_2d.rs use the default() method in examples instead of Default::default() (#4952) 2022-06-07 02:16:47 +00:00