bevy/crates/bevy_render/src
Rob Parrett a788e31ad5
Fix CI for Rust 1.72 (#9562)
# Objective

[Rust 1.72.0](https://blog.rust-lang.org/2023/08/24/Rust-1.72.0.html) is
now stable.

# Notes

- `let-else` formatting has arrived!
- I chose to allow `explicit_iter_loop` due to
https://github.com/rust-lang/rust-clippy/issues/11074.
  
We didn't hit any of the false positives that prevent compilation, but
fixing this did produce a lot of the "symbol soup" mentioned, e.g. `for
image in &mut *image_events {`.
  
  Happy to undo this if there's consensus the other way.

---------

Co-authored-by: François <mockersf@gmail.com>
2023-08-25 12:34:24 +00:00
..
camera Fix temporal jitter bug (#9462) 2023-08-17 19:46:43 +00:00
color Fix CI for Rust 1.72 (#9562) 2023-08-25 12:34:24 +00:00
mesh Fix CI for Rust 1.72 (#9562) 2023-08-25 12:34:24 +00:00
primitives Reduce the size of MeshUniform to improve performance (#9416) 2023-08-15 06:00:23 +00:00
render_graph Fix CI for Rust 1.72 (#9562) 2023-08-25 12:34:24 +00:00
render_phase Reduce the size of MeshUniform to improve performance (#9416) 2023-08-15 06:00:23 +00:00
render_resource include toplevel shader-associated defs (#9343) 2023-08-03 09:12:31 +00:00
renderer Refs #8975 -- Add return to RenderDevice::poll() (#8977) 2023-06-28 01:05:03 +00:00
texture ktx2: Fix Rgb8 -> Rgba8Unorm conversion (#9555) 2023-08-24 00:35:52 +00:00
view Fix temporal jitter bug (#9462) 2023-08-17 19:46:43 +00:00
extract_component.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
extract_param.rs Use UnsafeWorldCell to increase code quality for SystemParam (#8174) 2023-04-01 15:45:07 +00:00
extract_resource.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
globals.rs Webgpu support (#8336) 2023-05-04 22:07:57 +00:00
globals.wgsl Refactor Globals and View structs into separate shaders (#7512) 2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs Use GpuArrayBuffer for MeshUniform (#9254) 2023-07-30 13:17:08 +00:00
instance_index.wgsl Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2 (#9383) 2023-08-09 18:38:45 +00:00
lib.rs Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2 (#9383) 2023-08-09 18:38:45 +00:00
pipelined_rendering.rs Fix CI for Rust 1.72 (#9562) 2023-08-25 12:34:24 +00:00
render_asset.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
settings.rs Make WgpuSettings::default() check WGPU_POWER_PREF (#9482) 2023-08-18 20:18:15 +00:00
spatial_bundle.rs enum Visibility component (#6320) 2022-12-25 00:39:29 +00:00