bevy/crates/bevy_ecs/examples/resources.rs
Jakob Hellermann e71c4d2802 fix nightly clippy warnings (#6395)
# Objective

- fix new clippy lints before they get stable and break CI

## Solution

- run `clippy --fix` to auto-fix machine-applicable lints
- silence `clippy::should_implement_trait` for `fn HandleId::default<T: Asset>`

## Changes
- always prefer `format!("{inline}")` over `format!("{}", not_inline)`
- prefer `Box::default` (or `Box::<T>::default` if necessary) over `Box::new(T::default())`
2022-10-28 21:03:01 +00:00

50 lines
1.3 KiB
Rust

use bevy_ecs::prelude::*;
use rand::Rng;
use std::ops::Deref;
// In this example we add a counter resource and increase it's value in one system,
// while a different system prints the current count to the console.
fn main() {
// Create a world
let mut world = World::new();
// Add the counter resource
world.insert_resource(Counter { value: 0 });
// Create a schedule and a stage
let mut schedule = Schedule::default();
let mut update = SystemStage::parallel();
// Add systems to increase the counter and to print out the current value
update.add_system(increase_counter);
update.add_system(print_counter.after(increase_counter));
// Declare a unique label for the stage.
#[derive(StageLabel)]
struct Update;
// Add the stage to the schedule.
schedule.add_stage(Update, update);
for iteration in 1..=10 {
println!("Simulating frame {iteration}/10");
schedule.run(&mut world);
}
}
// Counter resource to be increased and read by systems
#[derive(Debug, Resource)]
struct Counter {
pub value: i32,
}
fn increase_counter(mut counter: ResMut<Counter>) {
if rand::thread_rng().gen_bool(0.5) {
counter.value += 1;
println!(" Increased counter value");
}
}
fn print_counter(counter: Res<Counter>) {
println!(" {:?}", counter.deref());
}