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# Objective Avoid queuing empty meshes for rendering. Should prevent #8144 from triggering when no gizmos are in use. Not a real fix, unfortunately. ## Solution Add an `in_use` field to `GizmoStorage` and only set it to true when there are gizmos to draw. |
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.. | ||
gizmos.rs | ||
lib.rs | ||
lines.wgsl | ||
pipeline_2d.rs | ||
pipeline_3d.rs |