mirror of
https://github.com/bevyengine/bevy
synced 2024-11-13 00:17:27 +00:00
d868d07d0b
From suggestion from Godot workflows: https://github.com/bevyengine/bevy/issues/1730#issuecomment-810321110 * Add a feature `bevy_debug` that will make Bevy read a debug config file to setup some debug systems * Currently, only one that will exit after x frames * Could add option to dump screen to image file once that's possible * Add a job in CI workflow that will run a few examples using [`swiftshader`](https://github.com/google/swiftshader) * This job takes around 13 minutes, so doesn't add to global CI duration |example|number of frames|duration| |-|-|-| |`alien_cake_addict`|300|1:50| |`breakout`|1800|0:44| |`contributors`|1800|0:43| |`load_gltf`|300|2:37| |`scene`|1800|0:44|
34 lines
959 B
TOML
34 lines
959 B
TOML
[package]
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name = "bevy_app"
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version = "0.5.0"
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edition = "2018"
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authors = [
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"Bevy Contributors <bevyengine@gmail.com>",
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"Carter Anderson <mcanders1@gmail.com>",
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]
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description = "Provides core App functionality for Bevy Engine"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT"
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keywords = ["bevy"]
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[features]
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trace = []
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bevy_ci_testing = ["ron"]
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default = ["bevy_reflect"]
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[dependencies]
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# bevy
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bevy_derive = { path = "../bevy_derive", version = "0.5.0" }
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bevy_ecs = { path = "../bevy_ecs", version = "0.5.0" }
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bevy_reflect = { path = "../bevy_reflect", version = "0.5.0", optional = true }
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bevy_utils = { path = "../bevy_utils", version = "0.5.0" }
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# other
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serde = { version = "1.0", features = ["derive"] }
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ron = { version = "0.6.2", optional = true }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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wasm-bindgen = { version = "0.2" }
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web-sys = { version = "0.3", features = [ "Window" ] }
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