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# Objective - Meshes are queued in opaque phase instead of transparent phase when drawing wireframes. - There is a name mismatch. ## Solution - Rename `transparent_phase` to `opaque_phase` in `wireframe.rs`. |
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.. | ||
render | ||
alpha.rs | ||
bundle.rs | ||
lib.rs | ||
light.rs | ||
material.rs | ||
pbr_material.rs | ||
wireframe.rs |