bevy/examples/ecs/system_param.rs
Logan Magee d508923eb7 Allow deriving SystemParam on private types (#1936)
Examples creating a public type to derive `SystemParam` on were updated
to create a private type where a public one is no longer needed.

Resolves #1869
2021-04-16 18:40:49 +00:00

43 lines
1.1 KiB
Rust

use bevy::{ecs::system::SystemParam, prelude::*};
/// This example creates a SystemParam struct that counts the number of players
fn main() {
App::build()
.insert_resource(PlayerCount(0))
.add_startup_system(spawn.system())
.add_system(count_players.system())
.run();
}
pub struct Player;
pub struct PlayerCount(usize);
/// The SystemParam struct can contain any types that can also be included in a
/// system function signature.
///
/// In this example, it includes a query and a mutable resource.
#[derive(SystemParam)]
struct PlayerCounter<'a> {
players: Query<'a, &'static Player>,
count: ResMut<'a, PlayerCount>,
}
impl<'a> PlayerCounter<'a> {
fn count(&mut self) {
self.count.0 = self.players.iter().len();
}
}
/// Spawn some players to count
fn spawn(mut commands: Commands) {
commands.spawn().insert(Player);
commands.spawn().insert(Player);
commands.spawn().insert(Player);
}
/// The SystemParam can be used directly in a system argument.
fn count_players(mut counter: PlayerCounter) {
counter.count();
println!("{} players in the game", counter.count.0);
}