bevy/crates/bevy_tasks
Carter Anderson 8ba9571eed
Release 0.11.0 (#9080)
I created this manually as Github didn't want to run CI for the
workflow-generated PR. I'm guessing we didn't hit this in previous
releases because we used bors.

Co-authored-by: Bevy Auto Releaser <41898282+github-actions[bot]@users.noreply.github.com>
2023-07-09 08:43:47 +00:00
..
examples small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
src Add optional single-threaded feature to bevy_ecs/bevy_tasks (#6690) 2023-07-09 04:22:15 +00:00
Cargo.toml Release 0.11.0 (#9080) 2023-07-09 08:43:47 +00:00
README.md Cleanup of Markdown Files and add CI Checking (#1463) 2021-02-22 04:50:05 +00:00

bevy_tasks

A refreshingly simple task executor for bevy. :)

This is a simple threadpool with minimal dependencies. The main usecase is a scoped fork-join, i.e. spawning tasks from a single thread and having that thread await the completion of those tasks. This is intended specifically for bevy as a lighter alternative to rayon for this specific usecase. There are also utilities for generating the tasks from a slice of data. This library is intended for games and makes no attempt to ensure fairness or ordering of spawned tasks.

It is based on async-executor, a lightweight executor that allows the end user to manage their own threads. async-executor is based on async-task, a core piece of async-std.

Dependencies

A very small dependency list is a key feature of this module

├── async-executor
│   ├── async-task
│   ├── concurrent-queue
│   │   └── cache-padded
│   └── fastrand
├── num_cpus
│   └── libc
├── parking
└── futures-lite