bevy/examples/ecs
follower 57e3d4f1c2 Fix the left/right movement direction in state example. (#1879)
Direction of movement was reversed, previously.

(i.e. Left arrow key moved sprite to the right; Right arrow key moved sprite to the left.)

This PR changes the code to now be consistent with, for example, the breakout example: 81b53d15d4/examples/game/breakout.rs (L184-L190)

i.e. AFAICT it's not an issue with the keycode being different/wrong.
2021-04-14 23:39:56 +00:00
..
change_detection.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00
ecs_guide.rs Add LogPlugin, otherwise the ambiguity detector doesn't work. (#1740) 2021-03-23 20:29:28 +00:00
event.rs Add EventWriter (#1575) 2021-03-07 20:42:04 +00:00
fixed_timestep.rs Removed frame rate updates from fixed step example (#1850) 2021-04-14 22:38:04 +00:00
hierarchy.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00
parallel_query.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00
removal_detection.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00
startup_system.rs Adopt a Fetch pattern for SystemParams (#1074) 2020-12-15 21:57:16 -08:00
state.rs Fix the left/right movement direction in state example. (#1879) 2021-04-14 23:39:56 +00:00
system_chaining.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
system_param.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00
timers.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00