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# Objective - Use the `..default()` method in examples instead of `..Default::default()`
76 lines
2.5 KiB
Rust
76 lines
2.5 KiB
Rust
//! Demonstrates how to use transparency with UI.
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//! Shows two colored buttons with transparent text.
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use bevy::prelude::*;
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fn main() {
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App::new()
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.insert_resource(ClearColor(Color::BLACK))
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.add_plugins(DefaultPlugins)
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.add_startup_system(setup)
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.run();
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn_bundle(Camera2dBundle::default());
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let font_handle = asset_server.load("fonts/FiraSans-Bold.ttf");
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commands
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.spawn_bundle(ButtonBundle {
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style: Style {
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size: Size::new(Val::Px(150.0), Val::Px(65.0)),
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margin: UiRect::all(Val::Auto),
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justify_content: JustifyContent::Center,
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align_items: AlignItems::Center,
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..default()
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},
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color: Color::rgb(0.1, 0.5, 0.1).into(),
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..default()
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})
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.with_children(|parent| {
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parent.spawn_bundle(TextBundle {
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text: Text::with_section(
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"Button 1",
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TextStyle {
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font: font_handle.clone(),
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font_size: 40.0,
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// Alpha channel of the color controls transparency.
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color: Color::rgba(1.0, 1.0, 1.0, 0.2),
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},
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Default::default(),
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),
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..default()
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});
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});
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// Button with a different color,
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// to demonstrate the text looks different due to its transparency.
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commands
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.spawn_bundle(ButtonBundle {
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style: Style {
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size: Size::new(Val::Px(150.0), Val::Px(65.0)),
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margin: UiRect::all(Val::Auto),
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justify_content: JustifyContent::Center,
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align_items: AlignItems::Center,
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..default()
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},
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color: Color::rgb(0.5, 0.1, 0.5).into(),
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..default()
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})
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.with_children(|parent| {
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parent.spawn_bundle(TextBundle {
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text: Text::with_section(
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"Button 2",
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TextStyle {
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font: font_handle.clone(),
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font_size: 40.0,
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// Alpha channel of the color controls transparency.
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color: Color::rgba(1.0, 1.0, 1.0, 0.2),
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},
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Default::default(),
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),
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..default()
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});
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});
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}
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