bevy/crates/bevy_text/src/pipeline.rs
charlotte df23b937cc
Make CosmicFontSystem and SwashCache pub resources. (#15479)
# Objective

In nannou, we'd like to be able to access the [outline
commands](https://docs.rs/cosmic-text/latest/cosmic_text/struct.SwashCache.html#method.get_outline_commands)
from swash, while still benefit from Bevy's management of font assets.

## Solution

Make `CosmicFontSystem` and  `SwashCache` pub resources.

## Testing

Ran some examples.
2024-09-28 00:00:27 +00:00

459 lines
17 KiB
Rust

use alloc::sync::Arc;
use bevy_asset::{AssetId, Assets};
use bevy_ecs::{
component::Component,
entity::Entity,
reflect::ReflectComponent,
system::{ResMut, Resource},
};
use bevy_math::{UVec2, Vec2};
use bevy_reflect::{std_traits::ReflectDefault, Reflect};
use bevy_render::texture::Image;
use bevy_sprite::TextureAtlasLayout;
use bevy_utils::HashMap;
use cosmic_text::{Attrs, Buffer, Family, Metrics, Shaping, Wrap};
use crate::{
error::TextError, BreakLineOn, CosmicBuffer, Font, FontAtlasSets, FontSmoothing, JustifyText,
PositionedGlyph, TextBounds, TextSection, YAxisOrientation,
};
/// A wrapper resource around a [`cosmic_text::FontSystem`]
///
/// The font system is used to retrieve fonts and their information, including glyph outlines.
///
/// This resource is updated by the [`TextPipeline`] resource.
#[derive(Resource)]
pub struct CosmicFontSystem(pub cosmic_text::FontSystem);
impl Default for CosmicFontSystem {
fn default() -> Self {
let locale = sys_locale::get_locale().unwrap_or_else(|| String::from("en-US"));
let db = cosmic_text::fontdb::Database::new();
// TODO: consider using `cosmic_text::FontSystem::new()` (load system fonts by default)
Self(cosmic_text::FontSystem::new_with_locale_and_db(locale, db))
}
}
/// A wrapper resource around a [`cosmic_text::SwashCache`]
///
/// The swash cache rasterizer is used to rasterize glyphs
///
/// This resource is updated by the [`TextPipeline`] resource.
#[derive(Resource)]
pub struct SwashCache(pub cosmic_text::SwashCache);
impl Default for SwashCache {
fn default() -> Self {
Self(cosmic_text::SwashCache::new())
}
}
/// The `TextPipeline` is used to layout and render [`Text`](crate::Text).
///
/// See the [crate-level documentation](crate) for more information.
#[derive(Default, Resource)]
pub struct TextPipeline {
/// Identifies a font [`ID`](cosmic_text::fontdb::ID) by its [`Font`] [`Asset`](bevy_asset::Asset).
map_handle_to_font_id: HashMap<AssetId<Font>, (cosmic_text::fontdb::ID, String)>,
/// Buffered vec for collecting spans.
///
/// See [this dark magic](https://users.rust-lang.org/t/how-to-cache-a-vectors-capacity/94478/10).
spans_buffer: Vec<(&'static str, Attrs<'static>)>,
}
impl TextPipeline {
/// Utilizes [`cosmic_text::Buffer`] to shape and layout text
///
/// Negative or 0.0 font sizes will not be laid out.
#[allow(clippy::too_many_arguments)]
pub fn update_buffer(
&mut self,
fonts: &Assets<Font>,
sections: &[TextSection],
linebreak_behavior: BreakLineOn,
bounds: TextBounds,
scale_factor: f64,
buffer: &mut CosmicBuffer,
alignment: JustifyText,
font_system: &mut CosmicFontSystem,
) -> Result<(), TextError> {
let font_system = &mut font_system.0;
// return early if the fonts are not loaded yet
let mut font_size = 0.;
for section in sections {
if section.style.font_size > font_size {
font_size = section.style.font_size;
}
fonts
.get(section.style.font.id())
.ok_or(TextError::NoSuchFont)?;
}
let line_height = font_size * 1.2;
let mut metrics = Metrics::new(font_size, line_height).scale(scale_factor as f32);
// Metrics of 0.0 cause `Buffer::set_metrics` to panic. We hack around this by 'falling
// through' to call `Buffer::set_rich_text` with zero spans so any cached text will be cleared without
// deallocating the buffer.
metrics.font_size = metrics.font_size.max(0.000001);
metrics.line_height = metrics.line_height.max(0.000001);
// Load Bevy fonts into cosmic-text's font system.
// This is done as as separate pre-pass to avoid borrow checker issues
for section in sections.iter() {
load_font_to_fontdb(section, font_system, &mut self.map_handle_to_font_id, fonts);
}
// Map text sections to cosmic-text spans, and ignore sections with negative or zero fontsizes,
// since they cannot be rendered by cosmic-text.
//
// The section index is stored in the metadata of the spans, and could be used
// to look up the section the span came from and is not used internally
// in cosmic-text.
let mut spans: Vec<(&str, Attrs)> = core::mem::take(&mut self.spans_buffer)
.into_iter()
.map(|_| -> (&str, Attrs) { unreachable!() })
.collect();
// `metrics.font_size` hack continued: ignore all spans when scale_factor is zero.
if scale_factor > 0.0 {
spans.extend(
sections
.iter()
.enumerate()
.filter(|(_section_index, section)| section.style.font_size > 0.0)
.map(|(section_index, section)| {
(
&section.value[..],
get_attrs(
section,
section_index,
font_system,
&self.map_handle_to_font_id,
scale_factor,
),
)
}),
);
}
let spans_iter = spans.iter().copied();
buffer.set_metrics(font_system, metrics);
buffer.set_size(font_system, bounds.width, bounds.height);
buffer.set_wrap(
font_system,
match linebreak_behavior {
BreakLineOn::WordBoundary => Wrap::Word,
BreakLineOn::AnyCharacter => Wrap::Glyph,
BreakLineOn::WordOrCharacter => Wrap::WordOrGlyph,
BreakLineOn::NoWrap => Wrap::None,
},
);
buffer.set_rich_text(font_system, spans_iter, Attrs::new(), Shaping::Advanced);
// PERF: https://github.com/pop-os/cosmic-text/issues/166:
// Setting alignment afterwards appears to invalidate some layouting performed by `set_text` which is presumably not free?
for buffer_line in buffer.lines.iter_mut() {
buffer_line.set_align(Some(alignment.into()));
}
buffer.shape_until_scroll(font_system, false);
// Recover the spans buffer.
spans.clear();
self.spans_buffer = spans
.into_iter()
.map(|_| -> (&'static str, Attrs<'static>) { unreachable!() })
.collect();
Ok(())
}
/// Queues text for rendering
///
/// Produces a [`TextLayoutInfo`], containing [`PositionedGlyph`]s
/// which contain information for rendering the text.
#[allow(clippy::too_many_arguments)]
pub fn queue_text(
&mut self,
layout_info: &mut TextLayoutInfo,
fonts: &Assets<Font>,
sections: &[TextSection],
scale_factor: f64,
text_alignment: JustifyText,
linebreak_behavior: BreakLineOn,
font_smoothing: FontSmoothing,
bounds: TextBounds,
font_atlas_sets: &mut FontAtlasSets,
texture_atlases: &mut Assets<TextureAtlasLayout>,
textures: &mut Assets<Image>,
y_axis_orientation: YAxisOrientation,
buffer: &mut CosmicBuffer,
font_system: &mut CosmicFontSystem,
swash_cache: &mut SwashCache,
) -> Result<(), TextError> {
layout_info.glyphs.clear();
layout_info.size = Default::default();
if sections.is_empty() {
return Ok(());
}
self.update_buffer(
fonts,
sections,
linebreak_behavior,
bounds,
scale_factor,
buffer,
text_alignment,
font_system,
)?;
let box_size = buffer_dimensions(buffer);
buffer
.layout_runs()
.flat_map(|run| {
run.glyphs
.iter()
.map(move |layout_glyph| (layout_glyph, run.line_y))
})
.try_for_each(|(layout_glyph, line_y)| {
let mut temp_glyph;
let layout_glyph = if font_smoothing == FontSmoothing::None {
// If font smoothing is disabled, round the glyph positions and sizes,
// effectively discarding all subpixel layout.
temp_glyph = layout_glyph.clone();
temp_glyph.x = temp_glyph.x.round();
temp_glyph.y = temp_glyph.y.round();
temp_glyph.w = temp_glyph.w.round();
temp_glyph.x_offset = temp_glyph.x_offset.round();
temp_glyph.y_offset = temp_glyph.y_offset.round();
temp_glyph.line_height_opt = temp_glyph.line_height_opt.map(f32::round);
&temp_glyph
} else {
layout_glyph
};
let section_index = layout_glyph.metadata;
let font_handle = sections[section_index].style.font.clone_weak();
let font_atlas_set = font_atlas_sets.sets.entry(font_handle.id()).or_default();
let physical_glyph = layout_glyph.physical((0., 0.), 1.);
let atlas_info = font_atlas_set
.get_glyph_atlas_info(physical_glyph.cache_key, font_smoothing)
.map(Ok)
.unwrap_or_else(|| {
font_atlas_set.add_glyph_to_atlas(
texture_atlases,
textures,
&mut font_system.0,
&mut swash_cache.0,
layout_glyph,
font_smoothing,
)
})?;
let texture_atlas = texture_atlases.get(&atlas_info.texture_atlas).unwrap();
let location = atlas_info.location;
let glyph_rect = texture_atlas.textures[location.glyph_index];
let left = location.offset.x as f32;
let top = location.offset.y as f32;
let glyph_size = UVec2::new(glyph_rect.width(), glyph_rect.height());
// offset by half the size because the origin is center
let x = glyph_size.x as f32 / 2.0 + left + physical_glyph.x as f32;
let y = line_y.round() + physical_glyph.y as f32 - top + glyph_size.y as f32 / 2.0;
let y = match y_axis_orientation {
YAxisOrientation::TopToBottom => y,
YAxisOrientation::BottomToTop => box_size.y - y,
};
let position = Vec2::new(x, y);
// TODO: recreate the byte index, that keeps track of where a cursor is,
// when glyphs are not limited to single byte representation, relevant for #1319
let pos_glyph =
PositionedGlyph::new(position, glyph_size.as_vec2(), atlas_info, section_index);
layout_info.glyphs.push(pos_glyph);
Ok(())
})?;
layout_info.size = box_size;
Ok(())
}
/// Queues text for measurement
///
/// Produces a [`TextMeasureInfo`] which can be used by a layout system
/// to measure the text area on demand.
#[allow(clippy::too_many_arguments)]
pub fn create_text_measure(
&mut self,
entity: Entity,
fonts: &Assets<Font>,
sections: &[TextSection],
scale_factor: f64,
linebreak_behavior: BreakLineOn,
buffer: &mut CosmicBuffer,
text_alignment: JustifyText,
font_system: &mut CosmicFontSystem,
) -> Result<TextMeasureInfo, TextError> {
const MIN_WIDTH_CONTENT_BOUNDS: TextBounds = TextBounds::new_horizontal(0.0);
self.update_buffer(
fonts,
sections,
linebreak_behavior,
MIN_WIDTH_CONTENT_BOUNDS,
scale_factor,
buffer,
text_alignment,
font_system,
)?;
let min_width_content_size = buffer_dimensions(buffer);
let max_width_content_size = {
let font_system = &mut font_system.0;
buffer.set_size(font_system, None, None);
buffer_dimensions(buffer)
};
Ok(TextMeasureInfo {
min: min_width_content_size,
max: max_width_content_size,
entity,
})
}
/// Returns the [`cosmic_text::fontdb::ID`] for a given [`Font`] asset.
pub fn get_font_id(&self, asset_id: AssetId<Font>) -> Option<cosmic_text::fontdb::ID> {
self.map_handle_to_font_id
.get(&asset_id)
.cloned()
.map(|(id, _)| id)
}
}
/// Render information for a corresponding [`Text`](crate::Text) component.
///
/// Contains scaled glyphs and their size. Generated via [`TextPipeline::queue_text`].
#[derive(Component, Clone, Default, Debug, Reflect)]
#[reflect(Component, Default, Debug)]
pub struct TextLayoutInfo {
/// Scaled and positioned glyphs in screenspace
pub glyphs: Vec<PositionedGlyph>,
/// The glyphs resulting size
pub size: Vec2,
}
/// Size information for a corresponding [`Text`](crate::Text) component.
///
/// Generated via [`TextPipeline::create_text_measure`].
#[derive(Debug)]
pub struct TextMeasureInfo {
/// Minimum size for a text area in pixels, to be used when laying out widgets with taffy
pub min: Vec2,
/// Maximum size for a text area in pixels, to be used when laying out widgets with taffy
pub max: Vec2,
/// The entity that is measured.
pub entity: Entity,
}
impl TextMeasureInfo {
/// Computes the size of the text area within the provided bounds.
pub fn compute_size(
&mut self,
bounds: TextBounds,
buffer: &mut Buffer,
font_system: &mut cosmic_text::FontSystem,
) -> Vec2 {
// Note that this arbitrarily adjusts the buffer layout. We assume the buffer is always 'refreshed'
// whenever a canonical state is required.
buffer.set_size(font_system, bounds.width, bounds.height);
buffer_dimensions(buffer)
}
}
fn load_font_to_fontdb(
section: &TextSection,
font_system: &mut cosmic_text::FontSystem,
map_handle_to_font_id: &mut HashMap<AssetId<Font>, (cosmic_text::fontdb::ID, String)>,
fonts: &Assets<Font>,
) {
let font_handle = section.style.font.clone();
map_handle_to_font_id
.entry(font_handle.id())
.or_insert_with(|| {
let font = fonts.get(font_handle.id()).expect(
"Tried getting a font that was not available, probably due to not being loaded yet",
);
let data = Arc::clone(&font.data);
let ids = font_system
.db_mut()
.load_font_source(cosmic_text::fontdb::Source::Binary(data));
// TODO: it is assumed this is the right font face
let face_id = *ids.last().unwrap();
let face = font_system.db().face(face_id).unwrap();
let family_name = face.families[0].0.to_owned();
(face_id, family_name)
});
}
/// Translates [`TextSection`] to [`Attrs`],
/// loading fonts into the [`Database`](cosmic_text::fontdb::Database) if required.
fn get_attrs<'a>(
section: &TextSection,
section_index: usize,
font_system: &mut cosmic_text::FontSystem,
map_handle_to_font_id: &'a HashMap<AssetId<Font>, (cosmic_text::fontdb::ID, String)>,
scale_factor: f64,
) -> Attrs<'a> {
let (face_id, family_name) = map_handle_to_font_id
.get(&section.style.font.id())
.expect("Already loaded with load_font_to_fontdb");
let face = font_system.db().face(*face_id).unwrap();
let attrs = Attrs::new()
.metadata(section_index)
.family(Family::Name(family_name))
.stretch(face.stretch)
.style(face.style)
.weight(face.weight)
.metrics(Metrics::relative(section.style.font_size, 1.2).scale(scale_factor as f32))
.color(cosmic_text::Color(section.style.color.to_linear().as_u32()));
attrs
}
/// Calculate the size of the text area for the given buffer.
fn buffer_dimensions(buffer: &Buffer) -> Vec2 {
let width = buffer
.layout_runs()
.map(|run| run.line_w)
.reduce(f32::max)
.unwrap_or(0.0);
let line_height = buffer.metrics().line_height.ceil();
let height = buffer.layout_runs().count() as f32 * line_height;
Vec2::new(width.ceil(), height).ceil()
}
/// Discards stale data cached in `FontSystem`.
pub(crate) fn trim_cosmic_cache(mut font_system: ResMut<CosmicFontSystem>) {
// A trim age of 2 was found to reduce frame time variance vs age of 1 when tested with dynamic text.
// See https://github.com/bevyengine/bevy/pull/15037
//
// We assume only text updated frequently benefits from the shape cache (e.g. animated text, or
// text that is dynamically measured for UI).
font_system.0.shape_run_cache.trim(2);
}