bevy/examples/shader
Thierry Berger deeaf64897 shader examples wording coherence (#4810)
# Objective

I noticed different examples descriptions were not using the same structure:
![different_wordings_examples](https://user-images.githubusercontent.com/2290685/169487055-ab76743e-3400-486f-b672-e8f60455b8e4.png)

This results in sentences that a reader has to read differently each time, which might result in information being hard to find, especially foreign language users.

Original discord discussion: https://discord.com/channels/691052431525675048/976846499889705020

## Solution

- Use less different words, similar structure and being straight to the point.

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## Changelog

- Examples descriptions more accessible.
2022-05-30 15:57:25 +00:00
..
animate_shader.rs shader examples wording coherence (#4810) 2022-05-30 15:57:25 +00:00
compute_shader_game_of_life.rs shader examples wording coherence (#4810) 2022-05-30 15:57:25 +00:00
custom_vertex_attribute.rs shader examples wording coherence (#4810) 2022-05-30 15:57:25 +00:00
shader_defs.rs shader examples wording coherence (#4810) 2022-05-30 15:57:25 +00:00
shader_instancing.rs shader examples wording coherence (#4810) 2022-05-30 15:57:25 +00:00
shader_material.rs shader examples wording coherence (#4810) 2022-05-30 15:57:25 +00:00
shader_material_glsl.rs shader examples wording coherence (#4810) 2022-05-30 15:57:25 +00:00
shader_material_screenspace_texture.rs shader examples wording coherence (#4810) 2022-05-30 15:57:25 +00:00