bevy/crates
AFKessen dcb506ea70
Fix 3D Gizmo webgpu rendering (#14653)
# Objective

The changes made in https://github.com/bevyengine/bevy/pull/12252
introduced an previously fixed bug in webgpu rendering.

## Solution

This fix is based on https://github.com/bevyengine/bevy/pull/8910 and
applies the same vertex buffer layout assignment for the LineGizmo
Pipeline.

## Testing

- Tested the 3D Gizmo example in webgpu and webgl environments

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-09-05 21:35:40 +02:00
..
bevy_a11y Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_animation Make AnimationPlayer::start and ::play work accordingly to documentation (#14546) 2024-09-05 21:34:05 +02:00
bevy_app Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_asset Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_audio Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_color Fix hue mixing for Lcha and Oklcha (#14468) 2024-09-05 21:34:05 +02:00
bevy_core Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_core_pipeline Fix TAA on camera with viewport (#14582) 2024-09-05 21:35:40 +02:00
bevy_derive Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_dev_tools Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_diagnostic Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_dylib Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_dynamic_plugin Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_ecs Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_encase_derive Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_gilrs Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_gizmos Fix 3D Gizmo webgpu rendering (#14653) 2024-09-05 21:35:40 +02:00
bevy_gltf Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_hierarchy Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_input Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_internal Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_log Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_macro_utils Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_math Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_mikktspace Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_pbr Don’t prepare lights (and shadow map textures) for 2D cameras (#14574) 2024-09-05 21:34:05 +02:00
bevy_ptr Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_reflect Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_render Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_scene Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_sprite Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_state Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_tasks Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_text Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_time Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_transform Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_ui Explicitly order CameraUpdateSystem before UiSystem::Prepare (#14609) 2024-09-05 21:35:36 +02:00
bevy_utils Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_window Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_winit Release 0.14.1 2024-08-02 20:35:38 +02:00