bevy/crates/bevy_pbr/Cargo.toml
Elabajaba 70a592f31a
Update to wgpu 0.18 (#10266)
# Objective

Keep up to date with wgpu.

## Solution

Update the wgpu version.

Currently blocked on naga_oil updating to naga 0.14 and releasing a new
version.

3d scenes (or maybe any scene with lighting?) currently don't render
anything due to
```
error: naga_oil bug, please file a report: composer failed to build a valid header: Type [2] '' is invalid
 = Capability Capabilities(CUBE_ARRAY_TEXTURES) is required
 ```

I'm not sure what should be passed in for `wgpu::InstanceFlags`, or if we want to make the gles3minorversion configurable (might be useful for debugging?)

Currently blocked on https://github.com/bevyengine/naga_oil/pull/63, and https://github.com/gfx-rs/wgpu/issues/4569 to be fixed upstream in wgpu first.

## Known issues

Amd+windows+vulkan has issues with texture_binding_arrays (see the image [here](https://github.com/bevyengine/bevy/pull/10266#issuecomment-1819946278)), but that'll be fixed in the next wgpu/naga version, and you can just use dx12 as a workaround for now (Amd+linux mesa+vulkan texture_binding_arrays are fixed though).

---

## Changelog

Updated wgpu to 0.18, naga to 0.14.2, and naga_oil to 0.11.
- Windows desktop GL should now be less painful as it no longer requires Angle.
- You can now toggle shader validation and debug information for debug and release builds using `WgpuSettings.instance_flags` and [InstanceFlags](https://docs.rs/wgpu/0.18.0/wgpu/struct.InstanceFlags.html)

## Migration Guide

- `RenderPassDescriptor` `color_attachments`  (as well as `RenderPassColorAttachment`, and `RenderPassDepthStencilAttachment`) now use `StoreOp::Store` or `StoreOp::Discard` instead of a `boolean` to declare whether or not they should be stored.
- `RenderPassDescriptor` now have `timestamp_writes` and `occlusion_query_set` fields. These can safely be set to `None`.
- `ComputePassDescriptor` now have a `timestamp_writes` field. This can be set to `None` for now.
- See the [wgpu changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md#v0180-2023-10-25) for additional details
2023-12-14 02:45:47 +00:00

42 lines
1.2 KiB
TOML

[package]
name = "bevy_pbr"
version = "0.12.0"
edition = "2021"
description = "Adds PBR rendering to Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
webgl = []
pbr_transmission_textures = []
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.12.0" }
bevy_asset = { path = "../bevy_asset", version = "0.12.0" }
bevy_core_pipeline = { path = "../bevy_core_pipeline", version = "0.12.0" }
bevy_ecs = { path = "../bevy_ecs", version = "0.12.0" }
bevy_math = { path = "../bevy_math", version = "0.12.0" }
bevy_reflect = { path = "../bevy_reflect", version = "0.12.0", features = [
"bevy",
] }
bevy_render = { path = "../bevy_render", version = "0.12.0" }
bevy_transform = { path = "../bevy_transform", version = "0.12.0" }
bevy_utils = { path = "../bevy_utils", version = "0.12.0" }
bevy_window = { path = "../bevy_window", version = "0.12.0" }
bevy_derive = { path = "../bevy_derive", version = "0.12.0" }
# other
bitflags = "2.3"
fixedbitset = "0.4"
# direct dependency required for derive macro
bytemuck = { version = "1", features = ["derive"] }
radsort = "0.1"
naga_oil = "0.11"
smallvec = "1.6"
thread_local = "1.0"
[lints]
workspace = true