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# Objective If you remove a `ContentSize` component from a Bevy UI entity and then replace it `ui_layout_system` will remove the measure func from the internal Taffy layout tree but no new measure func will be generated to replace it since it's the widget systems that are responsible for creating their respective measure funcs not `ui_layout_system`. The widget systems only perform a measure func update on changes to a widget entity's content. This means that until its content is changed in some way, no content will be displayed by the node. ### Example This example spawns a text node which disappears after a few moments once its `ContentSize` component is replaced. ```rust use bevy::prelude::*; use bevy::ui::ContentSize; fn main() { App::new() .add_plugins(DefaultPlugins) .add_systems(Startup, setup) .add_systems(Update, delayed_replacement) .run(); } fn setup(mut commands: Commands) { commands.spawn(Camera2dBundle::default()); commands.spawn( TextBundle::from_section( "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.", TextStyle::default(), ) ); } // Waits a few frames to make sure the font is loaded and the text's glyph layout has been generated. fn delayed_replacement(mut commands: Commands, mut count: Local<usize>, query: Query<Entity, With<Style>>) { *count += 1; if *count == 10 { for item in query.iter() { commands .entity(item) .remove::<ContentSize>() .insert(ContentSize::default()); } } } ``` ## Solution Perform `ui_layout_system`'s `ContentSize` removal detection and resolution first, before the measure func updates. Then in the widget systems, generate a new `Measure` when a `ContentSize` component is added to a widget entity. ## Changelog * `measure_text_system`, `update_image_content_size_system` and `update_atlas_content_size_system` generate a new `Measure` when a `ContentSize` component is added. |
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