bevy/crates
Charles Bournhonesque f73950767b
Update App:is_plugin_added to work inside Plugin::finish and Plugin::clean (#12761)
# Objective

I have been trying to check for the existing of some plugins via
`App::is_plugin_added` to conditionally run some behaviour in the
`Plugin::finish` part of my plugin, before realizing that the plugin
registry is actually not available during this step.
This is because the `App::is_plugin_added` using the plugin registry to
check for previous registration.

## Solution

- Switch the `App::is_plugin_added` to use the list of plugin names to
check for previous registrations
- Add a unit test showcasing that `App::is_plugin_added` works during
`Plugin::finish`
2024-04-28 21:32:16 +00:00
..
bevy_a11y Set the logo and favicon for all of Bevy's published crates (#12696) 2024-03-25 18:52:50 +00:00
bevy_animation Expose mutable Animation Clips (#13067) 2024-04-23 14:58:08 +00:00
bevy_app Update App:is_plugin_added to work inside Plugin::finish and Plugin::clean (#12761) 2024-04-28 21:32:16 +00:00
bevy_asset Fix Clippy lints on WASM (#13030) 2024-04-20 09:15:42 +00:00
bevy_audio Implement clone for most bundles. (#12993) 2024-04-16 16:37:09 +00:00
bevy_color Fix crates not building individually (#12948) 2024-04-14 00:06:03 +00:00
bevy_compile_test_utils Switch to ui_test in compile fail tests. (#12810) 2024-04-27 00:00:57 +00:00
bevy_core Fix beta lints (#12980) 2024-04-16 02:46:46 +00:00
bevy_core_pipeline Implement GPU frustum culling. (#12889) 2024-04-28 12:50:00 +00:00
bevy_derive Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_dev_tools Make AppExit more specific about exit reason. (#13022) 2024-04-22 16:48:18 +00:00
bevy_diagnostic Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_dylib Set the logo and favicon for all of Bevy's published crates (#12696) 2024-03-25 18:52:50 +00:00
bevy_dynamic_plugin Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_ecs chore: fix some comments (#13083) 2024-04-25 19:09:16 +00:00
bevy_ecs_compile_fail_tests Switch to ui_test in compile fail tests. (#12810) 2024-04-27 00:00:57 +00:00
bevy_encase_derive Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_gilrs Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_gizmos Implement GPU frustum culling. (#12889) 2024-04-28 12:50:00 +00:00
bevy_gltf Fix crates not building individually (#12948) 2024-04-14 00:06:03 +00:00
bevy_hierarchy fix bevy_hierarchy crate optional feature bevy_app (#12943) 2024-04-13 04:46:00 +00:00
bevy_input Added ButtonInput docs usage example (#13046) 2024-04-22 17:48:46 +00:00
bevy_internal Switch monolithic lib to module re-exports (#13059) 2024-04-22 01:32:51 +00:00
bevy_log Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_macro_utils Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_macros_compile_fail_tests Switch to ui_test in compile fail tests. (#12810) 2024-04-27 00:00:57 +00:00
bevy_math Use Vec3A for 3D bounding volumes and raycasts (#13087) 2024-04-25 18:56:58 +00:00
bevy_mikktspace Enable clippy::ref_as_ptr (#12918) 2024-04-10 20:16:48 +00:00
bevy_pbr Implement GPU frustum culling. (#12889) 2024-04-28 12:50:00 +00:00
bevy_ptr chore: fix some comments (#13083) 2024-04-25 19:09:16 +00:00
bevy_reflect iter_with_data (#13102) 2024-04-26 02:09:34 +00:00
bevy_reflect_compile_fail_tests Switch to ui_test in compile fail tests. (#12810) 2024-04-27 00:00:57 +00:00
bevy_render Implement GPU frustum culling. (#12889) 2024-04-28 12:50:00 +00:00
bevy_scene Implement clone for most bundles. (#12993) 2024-04-16 16:37:09 +00:00
bevy_sprite Implement GPU frustum culling. (#12889) 2024-04-28 12:50:00 +00:00
bevy_tasks Remove async-task as a dependency (#13071) 2024-04-23 14:57:55 +00:00
bevy_text Fix beta lints (#12980) 2024-04-16 02:46:46 +00:00
bevy_time Fix uses of "it's" vs "its". (#13033) 2024-04-19 18:17:31 +00:00
bevy_transform Fix Clippy lints on WASM (#13030) 2024-04-20 09:15:42 +00:00
bevy_ui Implement GPU frustum culling. (#12889) 2024-04-28 12:50:00 +00:00
bevy_utils Improve par_iter and Parallel (#12904) 2024-04-23 12:05:34 +00:00
bevy_window Make AppExit more specific about exit reason. (#13022) 2024-04-22 16:48:18 +00:00
bevy_winit Simplify runner app exit code. (#13074) 2024-04-23 20:42:00 +00:00