mirror of
https://github.com/bevyengine/bevy
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81 lines
2.1 KiB
YAML
81 lines
2.1 KiB
YAML
# Linux and Mac Build Configuration for Travis
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language: cpp
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os:
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- linux
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- osx
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# Use Ubuntu 14.04 LTS (Trusty) as the Linux testing environment.
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sudo: false
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dist: trusty
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env:
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- GLSLANG_BUILD_TYPE=Release
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- GLSLANG_BUILD_TYPE=Debug
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compiler:
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- clang
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- gcc
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matrix:
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fast_finish: true # Show final status immediately if a test fails.
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exclude:
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# Skip GCC builds on Mac OS X.
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- os: osx
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compiler: gcc
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include:
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# Additional build using Android NDK.
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- env: BUILD_NDK=ON
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cache:
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apt: true
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branches:
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only:
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- master
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addons:
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apt:
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packages:
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- clang-3.6
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- ninja-build
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install:
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# Install ninja on Mac OS X.
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update && brew install ninja; fi
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# Make sure that clang-3.6 is selected on Linux.
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- if [[ "$TRAVIS_OS_NAME" == "linux" && "$CC" == "clang" ]]; then
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export CC=clang-3.6 CXX=clang++-3.6;
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fi
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# Download Android NDK and Android CMake toolchain file.
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- if [[ "$BUILD_NDK" == "ON" ]]; then
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git clone --depth=1 https://github.com/urho3d/android-ndk.git $HOME/android-ndk;
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export ANDROID_NDK=$HOME/android-ndk;
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git clone --depth=1 https://github.com/taka-no-me/android-cmake.git $HOME/android-cmake;
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export TOOLCHAIN_PATH=$HOME/android-cmake/android.toolchain.cmake;
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fi
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before_script:
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- git clone https://github.com/google/googletest.git External/googletest
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script:
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- mkdir build && cd build
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# For Android, do release building using NDK without testing.
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# For Linux and macOS, do debug/release building with testing.
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- if [[ "$BUILD_NDK" == "ON" ]]; then
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cmake -DCMAKE_TOOLCHAIN_FILE=${TOOLCHAIN_PATH}
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-DANDROID_NATIVE_API_LEVEL=android-12
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-DCMAKE_BUILD_TYPE=Release
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-DANDROID_ABI="armeabi-v7a with NEON"
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-DBUILD_TESTING=OFF
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-GNinja ..;
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ninja;
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else
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cmake -DCMAKE_BUILD_TYPE=${GLSLANG_BUILD_TYPE}
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-DCMAKE_INSTALL_PREFIX=`pwd`/install
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-GNinja ..;
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ninja install;
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ctest --output-on-failure &&
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cd ../Test && ./runtests;
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fi
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