bevy/examples/animation
ira b42f426fc3 Add associated constant IDENTITY to Transform and friends. (#5340)
# Objective
Since `identity` is a const fn that takes no arguments it seems logical to make it an associated constant.
This is also more in line with types from glam (eg. `Quat::IDENTITY`).

## Migration Guide

The method `identity()` on `Transform`, `GlobalTransform` and `TransformBundle` has been deprecated.
Use the associated constant `IDENTITY` instead.

Co-authored-by: devil-ira <justthecooldude@gmail.com>
2022-08-30 22:10:24 +00:00
..
animated_fox.rs Consistently use PI to specify angles in examples. (#5825) 2022-08-30 19:52:11 +00:00
animated_transform.rs Add associated constant IDENTITY to Transform and friends. (#5340) 2022-08-30 22:10:24 +00:00
custom_skinned_mesh.rs Add associated constant IDENTITY to Transform and friends. (#5340) 2022-08-30 22:10:24 +00:00
gltf_skinned_mesh.rs Consistently use PI to specify angles in examples. (#5825) 2022-08-30 19:52:11 +00:00