bevy/crates/bevy_sprite/Cargo.toml
IceSentry 9d6a4fbc85
Use BinnedRenderPhase for Opaque2d (#13091)
Based on top of #12982  and #13069 

# Objective

- Opaque2d was implemented with SortedRenderPhase but BinnedRenderPhase
should be much faster

## Solution

- Implement BinnedRenderPhase for Opaque2d

## Notes

While testing this PR, before the change I had ~14 fps in bevymark with
100k entities. After this change I get ~71 fps, compared to using
sprites where I only get ~63 fps. This means that after this PR mesh2d
with opaque meshes will be faster than the sprite path. This is not a 1
to 1 comparison since sprites do alpha blending.
2024-08-12 15:38:24 +00:00

46 lines
1.4 KiB
TOML

[package]
name = "bevy_sprite"
version = "0.15.0-dev"
edition = "2021"
description = "Provides sprite functionality for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
webgl = []
webgpu = []
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.15.0-dev" }
bevy_asset = { path = "../bevy_asset", version = "0.15.0-dev" }
bevy_color = { path = "../bevy_color", version = "0.15.0-dev" }
bevy_core_pipeline = { path = "../bevy_core_pipeline", version = "0.15.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.15.0-dev" }
bevy_math = { path = "../bevy_math", version = "0.15.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.15.0-dev", features = [
"bevy",
] }
bevy_render = { path = "../bevy_render", version = "0.15.0-dev" }
bevy_transform = { path = "../bevy_transform", version = "0.15.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.15.0-dev" }
bevy_derive = { path = "../bevy_derive", version = "0.15.0-dev" }
# other
bytemuck = { version = "1", features = ["derive", "must_cast"] }
fixedbitset = "0.5"
guillotiere = "0.6.0"
thiserror = "1.0"
rectangle-pack = "0.4"
bitflags = "2.3"
radsort = "0.1"
nonmax = "0.5"
[lints]
workspace = true
[package.metadata.docs.rs]
rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
all-features = true