bevy/crates/bevy_sprite/src
danieleades d8974e7c3d small and mostly pointless refactoring (#2934)
What is says on the tin.

This has got more to do with making `clippy` slightly more *quiet* than it does with changing anything that might greatly impact readability or performance.

that said, deriving `Default` for a couple of structs is a nice easy win
2022-02-13 22:33:55 +00:00
..
mesh2d Add view transform to view uniform (#3885) 2022-02-08 04:14:34 +00:00
render Fix SetSpriteTextureBindGroup to use index (#3896) 2022-02-08 23:18:11 +00:00
bundle.rs Add 2d meshes and materials (#3460) 2022-01-08 01:29:08 +00:00
collide_aabb.rs Add the Inside version to the Collision enum (#2489) 2022-02-01 22:40:25 +00:00
dynamic_texture_atlas_builder.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
lib.rs Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
rect.rs Implement the Overflow::Hidden style property for UI (#3296) 2021-12-19 05:44:28 +00:00
sprite.rs only use unique type UUIDs (#3579) 2022-02-12 19:58:02 +00:00
texture_atlas.rs small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
texture_atlas_builder.rs small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00