bevy/crates/bevy_sprite
Brezak d80f05cd73
Remove needless color specializaion for SpritePipeline (#12559)
# Objective

Remove color specialization from `SpritePipeline` after it became
useless in #9597

## Solution

Removed the `COLORED` flag from the pipeline key and removed the
specializing the pipeline over it.

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## Changelog

### Removed
- `SpritePipelineKey` no longer contains the `COLORED` flag. The flag
has had no effect on how the pipeline operates for a while.

## Migration Guide

- The raw values for the `HDR`, `TONEMAP_IN_SHADER` and `DEBAND_DITHER`
flags have changed, so if you were constructing the pipeline key from
raw `u32`s you'll have to account for that.
2024-03-23 01:58:47 +00:00
..
src Remove needless color specializaion for SpritePipeline (#12559) 2024-03-23 01:58:47 +00:00
Cargo.toml Update to fixedbitset 0.5 (#12512) 2024-03-17 18:43:05 +00:00