bevy/crates/crevice/tests/test.rs
François 290b7dd9ab Update vendored Crevice to 0.8.0 + PR for arrays (#3059)
# Objective

- Update vendor crevice to have the latest update from crevice 0.8.0
- Using https://github.com/ElectronicRU/crevice/tree/arrays which has the changes to make arrays work

## Solution

- Also updated glam and hexasphere to only have one version of glam
- From the original PR, using crevice to write GLSL code containing arrays would probably not work but it's not something used by Bevy
2021-11-12 01:39:25 +00:00

61 lines
1.4 KiB
Rust

use crevice::glsl::GlslStruct;
use crevice::std140::AsStd140;
#[test]
fn there_and_back_again() {
#[derive(AsStd140, Debug, PartialEq)]
struct ThereAndBackAgain {
view: mint::ColumnMatrix3<f32>,
origin: mint::Vector3<f32>,
}
let x = ThereAndBackAgain {
view: mint::ColumnMatrix3 {
x: mint::Vector3 {
x: 1.0,
y: 0.0,
z: 0.0,
},
y: mint::Vector3 {
x: 0.0,
y: 1.0,
z: 0.0,
},
z: mint::Vector3 {
x: 0.0,
y: 0.0,
z: 1.0,
},
},
origin: mint::Vector3 {
x: 0.0,
y: 1.0,
z: 2.0,
},
};
let x_as = x.as_std140();
assert_eq!(<ThereAndBackAgain as AsStd140>::from_std140(x_as), x);
}
#[test]
fn generate_struct_glsl() {
#[allow(dead_code)]
#[derive(GlslStruct)]
struct TestGlsl {
foo: mint::Vector3<f32>,
bar: mint::ColumnMatrix2<f32>,
}
insta::assert_display_snapshot!(TestGlsl::glsl_definition());
}
#[test]
fn generate_struct_array_glsl() {
#[allow(dead_code)]
#[derive(GlslStruct)]
struct TestGlsl {
foo: [[mint::Vector3<f32>; 8]; 4],
}
insta::assert_display_snapshot!(TestGlsl::glsl_definition());
}