bevy/crates/bevy_sprite/src
Ben Frankel e9671f3e96
Fix docs for atlas + slicing support (#12325)
# Objective

The docs say that atlas and slicing are incompatible, but they are now
compatible after https://github.com/bevyengine/bevy/pull/12059.

## Solution

Update the docs.
2024-03-05 18:04:22 +00:00
..
mesh2d #[reflect(Default)] for Handle/Mesh2dHandle (#12264) 2024-03-04 04:18:02 +00:00
render Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
texture_slice Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
bundle.rs Fix docs for atlas + slicing support (#12325) 2024-03-05 18:04:22 +00:00
dynamic_texture_atlas_builder.rs Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
lib.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00
sprite.rs Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
texture_atlas.rs Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
texture_atlas_builder.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00