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# Objective The docs say that atlas and slicing are incompatible, but they are now compatible after https://github.com/bevyengine/bevy/pull/12059. ## Solution Update the docs. |
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.. | ||
mesh2d | ||
render | ||
texture_slice | ||
bundle.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
sprite.rs | ||
texture_atlas.rs | ||
texture_atlas_builder.rs |