mirror of
https://github.com/bevyengine/bevy
synced 2024-11-26 22:50:19 +00:00
f61e44db28
See https://github.com/bitshifter/glam-rs/blob/master/CHANGELOG.md for details on changes. Co-authored-by: Cameron Hart <c_hart@wargaming.net>
23 lines
708 B
Rust
23 lines
708 B
Rust
use bevy::prelude::*;
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fn main() {
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App::build()
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.insert_resource(Msaa { samples: 4 })
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.add_plugins(DefaultPlugins)
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.add_startup_system(setup.system())
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.run();
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands
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.spawn_scene(asset_server.load("models/FlightHelmet/FlightHelmet.gltf#Scene0"))
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.spawn(LightBundle {
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transform: Transform::from_xyz(4.0, 5.0, 4.0),
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..Default::default()
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})
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.spawn(PerspectiveCameraBundle {
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transform: Transform::from_xyz(0.7, 0.7, 1.0)
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.looking_at(Vec3::new(0.0, 0.3, 0.0), Vec3::Y),
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..Default::default()
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});
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}
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