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# Objective - Fixes #12411 - Add an example demonstrating the usage of asset meta files. ## Solution - Add a new example displaying a basic scene of three pixelated images - Apply a .meta file to one of the assets setting Nearest filtering - Use AssetServer::load_with_settings on the last one as another way to achieve the same effect - The result is one blurry image and two crisp images demonstrating a common scenario in which changing settings are useful. |
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bevy_pixel_dark.png | ||
bevy_pixel_dark_with_meta.png | ||
bevy_pixel_dark_with_meta.png.meta | ||
bevy_pixel_dark_with_settings.png | ||
bevy_pixel_light.png |