bevy/examples/3d
homersimpsons 0707c0717b
✏️ Fix typos across bevy (#16702)
# Objective

Fixes typos in bevy project, following suggestion in
https://github.com/bevyengine/bevy-website/pull/1912#pullrequestreview-2483499337

## Solution

I used https://github.com/crate-ci/typos to find them.

I included only the ones that feel undebatable too me, but I am not in
game engine so maybe some terms are expected.

I left out the following typos:
- `reparametrize` => `reparameterize`: There are a lot of occurences, I
believe this was expected
- `semicircles` => `hemicircles`: 2 occurences, may mean something
specific in geometry
- `invertation` => `inversion`: may mean something specific
- `unparented` => `parentless`: may mean something specific
- `metalness` => `metallicity`: may mean something specific

## Testing

- Did you test these changes? If so, how? I did not test the changes,
most changes are related to raw text. I expect the others to be tested
by the CI.
- Are there any parts that need more testing? I do not think
- How can other people (reviewers) test your changes? Is there anything
specific they need to know? To me there is nothing to test
- If relevant, what platforms did you test these changes on, and are
there any important ones you can't test?

---

## Migration Guide

> This section is optional. If there are no breaking changes, you can
delete this section.

(kept in case I include the `reparameterize` change here)

- If this PR is a breaking change (relative to the last release of
Bevy), describe how a user might need to migrate their code to support
these changes
- Simply adding new functionality is not a breaking change.
- Fixing behavior that was definitely a bug, rather than a questionable
design choice is not a breaking change.

## Questions

- [x] Should I include the above typos? No
(https://github.com/bevyengine/bevy/pull/16702#issuecomment-2525271152)
- [ ] Should I add `typos` to the CI? (I will check how to configure it
properly)

This project looks awesome, I really enjoy reading the progress made,
thanks to everyone involved.
2024-12-08 01:18:39 +00:00
..
3d_scene.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
3d_shapes.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
3d_viewport_to_world.rs Migrate from Query::single and friends to Single (#15872) 2024-10-13 20:32:06 +00:00
animated_material.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
anisotropy.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
anti_aliasing.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
atmospheric_fog.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
auto_exposure.rs UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271) 2024-11-07 21:52:58 +00:00
blend_modes.rs Fix example build for wasm (#16557) 2024-11-30 00:02:04 +00:00
bloom_3d.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
camera_sub_view.rs simplify example, replace get_single to Single Query (#16187) 2024-11-01 18:25:42 +00:00
clearcoat.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
color_grading.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
deferred_rendering.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
depth_of_field.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
fog.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
fog_volumes.rs Deprecate SpatialBundle (#15830) 2024-10-13 17:28:22 +00:00
generate_custom_mesh.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
irradiance_volumes.rs ✏️ Fix typos across bevy (#16702) 2024-12-08 01:18:39 +00:00
lighting.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
lightmaps.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
lines.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
load_gltf.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
load_gltf_extras.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
mesh_ray_cast.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
meshlet.rs Meshlet normal-aware LOD and meshoptimizer upgrade (#16111) 2024-11-04 15:20:22 +00:00
motion_blur.rs Fix example build for wasm (#16557) 2024-11-30 00:02:04 +00:00
order_independent_transparency.rs ✏️ Fix typos across bevy (#16702) 2024-12-08 01:18:39 +00:00
orthographic.rs Improve API for scaling orthographic cameras (#15969) 2024-10-17 17:50:06 +00:00
parallax_mapping.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
parenting.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
pbr.rs simplify example, replace get_single to Single Query (#16187) 2024-11-01 18:25:42 +00:00
pcss.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
post_processing.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
query_gltf_primitives.rs Cosmetic tweaks to query_gltf_primitives (#16102) 2024-10-27 19:06:19 +00:00
reflection_probes.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
render_to_texture.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
rotate_environment_map.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
scrolling_fog.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
shadow_biases.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
shadow_caster_receiver.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
skybox.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
spherical_area_lights.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
split_screen.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
spotlight.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
ssao.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
ssr.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
texture.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
tonemapping.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
transmission.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
transparency_3d.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
two_passes.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
update_gltf_scene.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
vertex_colors.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
visibility_range.rs Make visibility range (HLOD) dithering work when prepasses are enabled. (#16286) 2024-12-04 17:34:36 +00:00
volumetric_fog.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
wireframe.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00