bevy/examples/animation
Rob Parrett c65f2920bb
Fix animation_masks example's buttons (#15996)
# Objective

Fixes #15995

## Solution

Corrects a mistake made during the example migration in #15591.

`AnimationControl` was meant to be on the parent, not the child. So the
query in `update_ui` was no longer matching.

## Testing

`cargo run --example animation_masks`
2024-10-18 23:53:10 +00:00
..
animated_fox.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
animated_transform.rs Deprecate SpatialBundle (#15830) 2024-10-13 17:28:22 +00:00
animated_ui.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
animation_events.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
animation_graph.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
animation_masks.rs Fix animation_masks example's buttons (#15996) 2024-10-18 23:53:10 +00:00
color_animation.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
custom_skinned_mesh.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
eased_motion.rs Remove the Component trait implementation from Handle (#15796) 2024-10-09 21:10:01 +00:00
easing_functions.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
gltf_skinned_mesh.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
morph_targets.rs Fix println in morph_targets example (#15851) 2024-10-11 15:35:22 +00:00