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https://github.com/bevyengine/bevy
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# Objective Align `UiImage` with the new `XNode` naming convention. ## Solution - Rename `UiImage` to `ImageNode` - Rename `UiImageSize` to `ImageNodeSize` --- ## Migration Guide Before: ```rust commands.spawn(UiImage::new(image)); ```` After: ```rust commands.spawn(ImageNode::new(image)); ```
94 lines
3.9 KiB
Rust
94 lines
3.9 KiB
Rust
//! Simple example demonstrating the `OverflowClipMargin` style property.
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use bevy::{color::palettes::css::*, prelude::*, winit::WinitSettings};
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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// Only run the app when there is user input. This will significantly reduce CPU/GPU use.
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.insert_resource(WinitSettings::desktop_app())
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.add_systems(Startup, setup)
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.run();
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn(Camera2d);
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let image = asset_server.load("branding/icon.png");
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commands
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.spawn((
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Node {
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width: Val::Percent(100.),
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height: Val::Percent(100.),
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align_items: AlignItems::Center,
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justify_content: JustifyContent::Center,
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row_gap: Val::Px(40.),
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flex_direction: FlexDirection::Column,
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..default()
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},
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BackgroundColor(ANTIQUE_WHITE.into()),
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))
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.with_children(|parent| {
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for overflow_clip_margin in [
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OverflowClipMargin::border_box().with_margin(25.),
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OverflowClipMargin::border_box(),
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OverflowClipMargin::padding_box(),
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OverflowClipMargin::content_box(),
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] {
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parent
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.spawn(Node {
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flex_direction: FlexDirection::Row,
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column_gap: Val::Px(20.),
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..default()
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})
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.with_children(|parent| {
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parent
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.spawn((
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Node {
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padding: UiRect::all(Val::Px(10.)),
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margin: UiRect::bottom(Val::Px(25.)),
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..default()
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},
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BackgroundColor(Color::srgb(0.25, 0.25, 0.25)),
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))
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.with_child(Text(format!("{overflow_clip_margin:#?}")));
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parent
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.spawn((
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Node {
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margin: UiRect::top(Val::Px(10.)),
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width: Val::Px(100.),
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height: Val::Px(100.),
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padding: UiRect::all(Val::Px(20.)),
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border: UiRect::all(Val::Px(5.)),
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overflow: Overflow::clip(),
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overflow_clip_margin,
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..default()
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},
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BackgroundColor(GRAY.into()),
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BorderColor(Color::BLACK),
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))
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.with_children(|parent| {
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parent
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.spawn((
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Node {
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min_width: Val::Px(50.),
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min_height: Val::Px(50.),
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..default()
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},
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BackgroundColor(LIGHT_CYAN.into()),
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))
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.with_child((
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ImageNode::new(image.clone()),
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Node {
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min_width: Val::Px(100.),
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min_height: Val::Px(100.),
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..default()
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},
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));
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});
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});
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}
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});
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}
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