bevy/crates/bevy_window/src/windows.rs
2020-07-24 23:04:45 -07:00

29 lines
656 B
Rust

use super::{Window, WindowId};
use std::collections::HashMap;
#[derive(Default)]
pub struct Windows {
windows: HashMap<WindowId, Window>,
}
impl Windows {
pub fn add(&mut self, window: Window) {
self.windows.insert(window.id, window);
}
pub fn get(&self, id: WindowId) -> Option<&Window> {
self.windows.get(&id)
}
pub fn get_mut(&mut self, id: WindowId) -> Option<&mut Window> {
self.windows.get_mut(&id)
}
pub fn get_primary(&self) -> Option<&Window> {
self.get(WindowId::primary())
}
pub fn iter(&self) -> impl Iterator<Item = &Window> {
self.windows.values()
}
}