mirror of
https://github.com/bevyengine/bevy
synced 2024-12-24 12:03:14 +00:00
59 lines
1.6 KiB
Rust
59 lines
1.6 KiB
Rust
mod event;
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mod system;
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mod window;
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mod windows;
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pub use event::*;
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pub use system::*;
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pub use window::*;
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pub use windows::*;
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pub mod prelude {
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pub use crate::{CursorMoved, Window, WindowDescriptor, Windows};
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}
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use bevy_app::prelude::*;
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use bevy_ecs::IntoQuerySystem;
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pub struct WindowPlugin {
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pub add_primary_window: bool,
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pub exit_on_close: bool,
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}
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impl Default for WindowPlugin {
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fn default() -> Self {
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WindowPlugin {
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add_primary_window: true,
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exit_on_close: true,
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}
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}
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}
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impl Plugin for WindowPlugin {
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fn build(&self, app: &mut AppBuilder) {
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app.add_event::<WindowResized>()
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.add_event::<CreateWindow>()
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.add_event::<WindowCreated>()
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.add_event::<WindowCloseRequested>()
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.add_event::<CloseWindow>()
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.add_event::<CursorMoved>()
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.init_resource::<Windows>();
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if self.add_primary_window {
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let resources = app.resources();
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let window_descriptor = resources
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.get::<WindowDescriptor>()
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.map(|descriptor| (*descriptor).clone())
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.unwrap_or_else(|| WindowDescriptor::default());
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let mut create_window_event = resources.get_mut::<Events<CreateWindow>>().unwrap();
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create_window_event.send(CreateWindow {
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id: WindowId::primary(),
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descriptor: window_descriptor.clone(),
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});
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}
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if self.exit_on_close {
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app.add_system(exit_on_window_close_system.system());
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}
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}
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}
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