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46fac78774
Extend the Texture asset type to support 3D data Textures are still loaded from images as 2D, but they can be reshaped according to how the render pipeline would like to use them. Also add an example of how this can be used with the texture2DArray uniform type. |
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.. | ||
android-res/mipmap-mdpi | ||
branding | ||
data | ||
fonts | ||
models | ||
scenes | ||
sounds | ||
textures |