bevy/examples/3d
Sjael 06ada2e93d Changed Msaa to Enum (#7292)
# Objective

Fixes #6931 

Continues #6954 by squashing `Msaa` to a flat enum

Helps out  #7215 

# Solution
```
pub enum Msaa {
    Off = 1,
    #[default]
    Sample4 = 4,
}
```

# Changelog

- Modified
    - `Msaa` is now enum
    - Defaults to 4 samples
    - Uses `.samples()` method to get the sample number as `u32`

# Migration Guide
```
let multi = Msaa { samples: 4 } 
// is now
let multi = Msaa::Sample4

multi.samples
// is now
multi.samples()
```



Co-authored-by: Sjael <jakeobrien44@gmail.com>
2023-01-20 14:25:21 +00:00
..
3d_scene.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
3d_shapes.rs Add cylinder shape (#6809) 2022-12-11 18:22:05 +00:00
bloom.rs Change From<Icosphere> to TryFrom<Icosphere> (#6484) 2022-11-14 22:34:27 +00:00
fxaa.rs Changed Msaa to Enum (#7292) 2023-01-20 14:25:21 +00:00
lighting.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
lines.rs Allow passing glam vector types as vertex attributes (#6442) 2022-11-04 03:45:17 +00:00
load_gltf.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
msaa.rs Changed Msaa to Enum (#7292) 2023-01-20 14:25:21 +00:00
orthographic.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
parenting.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
pbr.rs Add a more familiar hex color entry (#7060) 2023-01-04 23:40:42 +00:00
render_to_texture.rs Rename camera "priority" to "order" (#6908) 2022-12-25 00:39:30 +00:00
shadow_biases.rs Change From<Icosphere> to TryFrom<Icosphere> (#6484) 2022-11-14 22:34:27 +00:00
shadow_caster_receiver.rs Change From<Icosphere> to TryFrom<Icosphere> (#6484) 2022-11-14 22:34:27 +00:00
skybox.rs Make AsBindGroup unsized (#6937) 2022-12-16 01:40:15 +00:00
spherical_area_lights.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
split_screen.rs Windows as Entities (#5589) 2023-01-19 00:38:28 +00:00
spotlight.rs Add global time scaling (#5752) 2022-10-22 18:52:29 +00:00
texture.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
transparency_3d.rs Changed Msaa to Enum (#7292) 2023-01-20 14:25:21 +00:00
two_passes.rs Rename camera "priority" to "order" (#6908) 2022-12-25 00:39:30 +00:00
update_gltf_scene.rs Add methods to Query<&Children> and Query<&Parent> to iterate over descendants and ancestors (#6185) 2022-10-31 15:57:50 +00:00
vertex_colors.rs Spawn now takes a Bundle (#6054) 2022-09-23 19:55:54 +00:00
wireframe.rs Move 'startup' Resource WgpuSettings into the RenderPlugin (#6946) 2022-12-20 16:17:11 +00:00