bevy/examples/tools
Zicklag cea7db1050 Remove Need for Sprite Size Sync System (#2632)
# Objective

- Prevent the need to have a system that synchronizes sprite sizes with their images

## Solution

- Read the sprite size from the image asset when rendering the sprite
- Replace the `size` and `resize_mode` fields of `Sprite` with a `custom_size: Option<Vec2>` that will modify the sprite's rendered size to be different than the image size, but only if it is `Some(Vec2)`
2021-08-26 00:53:51 +00:00
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bevymark.rs pipelined rendering proof of concept 2021-07-24 16:43:37 -07:00
bevymark_pipelined.rs Remove Need for Sprite Size Sync System (#2632) 2021-08-26 00:53:51 +00:00