mirror of
https://github.com/bevyengine/bevy
synced 2024-11-25 06:00:20 +00:00
182 lines
4.9 KiB
Rust
182 lines
4.9 KiB
Rust
use bevy::prelude::*;
|
|
|
|
fn main() {
|
|
AppBuilder::new().add_defaults().setup_world(setup).run();
|
|
}
|
|
|
|
#[allow(dead_code)]
|
|
fn create_entities_insert_vec(
|
|
world: &mut World,
|
|
plane_handle: Handle<Mesh>,
|
|
cube_handle: Handle<Mesh>,
|
|
) {
|
|
// plane
|
|
world.insert(
|
|
(),
|
|
vec![(
|
|
plane_handle,
|
|
StandardMaterial {
|
|
albedo: math::vec4(0.1, 0.2, 0.1, 1.0).into(),
|
|
},
|
|
LocalToWorld::identity(),
|
|
Translation::new(0.0, 0.0, 0.0),
|
|
)],
|
|
);
|
|
|
|
// cube
|
|
world.insert(
|
|
(),
|
|
vec![(
|
|
cube_handle,
|
|
StandardMaterial {
|
|
albedo: math::vec4(0.5, 0.3, 0.3, 1.0).into(),
|
|
},
|
|
LocalToWorld::identity(),
|
|
Translation::new(0.0, 0.0, 1.0),
|
|
)],
|
|
);
|
|
|
|
// light
|
|
world.insert(
|
|
(),
|
|
vec![(
|
|
Light::default(),
|
|
LocalToWorld::identity(),
|
|
Translation::new(4.0, -4.0, 5.0),
|
|
Rotation::from_euler_angles(0.0, 0.0, 0.0),
|
|
)],
|
|
);
|
|
|
|
// camera
|
|
world.insert(
|
|
(),
|
|
vec![(
|
|
Camera::new(CameraType::Projection {
|
|
fov: std::f32::consts::PI / 4.0,
|
|
near: 1.0,
|
|
far: 1000.0,
|
|
aspect_ratio: 1.0,
|
|
}),
|
|
ActiveCamera,
|
|
LocalToWorld(Mat4::look_at_rh(
|
|
Vec3::new(3.0, 8.0, 5.0),
|
|
Vec3::new(0.0, 0.0, 0.0),
|
|
Vec3::new(0.0, 0.0, 1.0),
|
|
)),
|
|
)],
|
|
);
|
|
}
|
|
|
|
#[allow(dead_code)]
|
|
fn create_entities_builder_add_component(
|
|
world: &mut World,
|
|
plane_handle: Handle<Mesh>,
|
|
cube_handle: Handle<Mesh>,
|
|
) {
|
|
world
|
|
.build()
|
|
// plane
|
|
.build_entity()
|
|
.add(plane_handle)
|
|
.add(StandardMaterial {
|
|
albedo: math::vec4(0.1, 0.2, 0.1, 1.0).into(),
|
|
})
|
|
.add(LocalToWorld::identity())
|
|
.add(Translation::new(0.0, 0.0, 0.0))
|
|
// cube
|
|
.build_entity()
|
|
.add(cube_handle)
|
|
.add(StandardMaterial {
|
|
albedo: math::vec4(0.5, 0.3, 0.3, 1.0).into(),
|
|
})
|
|
.add(LocalToWorld::identity())
|
|
.add(Translation::new(0.0, 0.0, 1.0))
|
|
// light
|
|
.build_entity()
|
|
.add(Light::default())
|
|
.add(LocalToWorld::identity())
|
|
.add(Translation::new(4.0, -4.0, 5.0))
|
|
.add(Rotation::from_euler_angles(0.0, 0.0, 0.0))
|
|
// camera
|
|
.build_entity()
|
|
.add(Camera::new(CameraType::Projection {
|
|
fov: std::f32::consts::PI / 4.0,
|
|
near: 1.0,
|
|
far: 1000.0,
|
|
aspect_ratio: 1.0,
|
|
}))
|
|
.add(ActiveCamera)
|
|
.add(LocalToWorld(Mat4::look_at_rh(
|
|
Vec3::new(3.0, 8.0, 5.0),
|
|
Vec3::new(0.0, 0.0, 0.0),
|
|
Vec3::new(0.0, 0.0, 1.0),
|
|
)))
|
|
.build();
|
|
}
|
|
|
|
fn create_entities_builder_archetype(
|
|
world: &mut World,
|
|
plane_handle: Handle<Mesh>,
|
|
cube_handle: Handle<Mesh>,
|
|
) {
|
|
world
|
|
.build()
|
|
// plane
|
|
.add_archetype(MeshEntity {
|
|
mesh: plane_handle,
|
|
material: StandardMaterial {
|
|
albedo: math::vec4(0.1, 0.2, 0.1, 1.0).into(),
|
|
},
|
|
..Default::default()
|
|
})
|
|
// cube
|
|
.add_archetype(MeshEntity {
|
|
mesh: cube_handle,
|
|
material: StandardMaterial {
|
|
albedo: math::vec4(0.5, 0.3, 0.3, 1.0).into(),
|
|
},
|
|
..Default::default()
|
|
})
|
|
// light
|
|
.add_archetype(LightEntity {
|
|
translation: Translation::new(4.0, -4.0, 5.0),
|
|
..Default::default()
|
|
})
|
|
// camera
|
|
.add_archetype(CameraEntity {
|
|
camera: Camera::new(CameraType::Projection {
|
|
fov: std::f32::consts::PI / 4.0,
|
|
near: 1.0,
|
|
far: 1000.0,
|
|
aspect_ratio: 1.0,
|
|
}),
|
|
active_camera: ActiveCamera,
|
|
local_to_world: LocalToWorld(Mat4::look_at_rh(
|
|
Vec3::new(3.0, 8.0, 5.0),
|
|
Vec3::new(0.0, 0.0, 0.0),
|
|
Vec3::new(0.0, 0.0, 1.0),
|
|
)),
|
|
})
|
|
.build();
|
|
}
|
|
|
|
fn setup(world: &mut World) {
|
|
let cube = Mesh::load(MeshType::Cube);
|
|
let plane = Mesh::load(MeshType::Plane { size: 10.0 });
|
|
|
|
let (cube_handle, plane_handle) = {
|
|
let mut mesh_storage = world.resources.get_mut::<AssetStorage<Mesh>>().unwrap();
|
|
(mesh_storage.add(cube), mesh_storage.add(plane))
|
|
};
|
|
|
|
// no-archetype precompile: 1.24 sec
|
|
// archetype precompile: 1.07 sec
|
|
// create_entities_insert_vec(world, plane_handle, cube_handle);
|
|
|
|
// no-archetype precompile: .93
|
|
// noarchetype precompile: .93
|
|
// create_entities_builder_add_component(world, plane_handle, cube_handle);
|
|
|
|
// archetype precompile: 0.65
|
|
create_entities_builder_archetype(world, plane_handle, cube_handle);
|
|
}
|