bevy/crates/bevy_ecs/Cargo.toml
bjorn3 ebd10681ac Remove unused deps (#2455)
# Objective

Reduce compilation time

# Solution

Remove unused dependencies. While this PR doesn't remove any crates from `Cargo.lock`, it may unlock more build parallelism.
2021-07-14 20:52:50 +00:00

51 lines
1.1 KiB
TOML

[package]
name = "bevy_ecs"
version = "0.5.0"
edition = "2018"
authors = [
"Bevy Contributors <bevyengine@gmail.com>",
"Carter Anderson <mcanders1@gmail.com>",
]
description = "Bevy Engine's entity component system"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT"
keywords = ["ecs", "game", "bevy"]
categories = ["game-engines", "data-structures"]
[features]
trace = []
default = ["bevy_reflect"]
[dependencies]
bevy_reflect = { path = "../bevy_reflect", version = "0.5.0", optional = true }
bevy_tasks = { path = "../bevy_tasks", version = "0.5.0" }
bevy_utils = { path = "../bevy_utils", version = "0.5.0" }
bevy_ecs_macros = { path = "macros", version = "0.5.0" }
async-channel = "1.4"
fixedbitset = "0.4"
fxhash = "0.2"
thiserror = "1.0"
downcast-rs = "1.2"
rand = "0.8"
serde = "1"
[dev-dependencies]
parking_lot = "0.11"
[[example]]
name = "events"
path = "examples/events.rs"
[[example]]
name = "component_storage"
path = "examples/component_storage.rs"
[[example]]
name = "resources"
path = "examples/resources.rs"
[[example]]
name = "change_detection"
path = "examples/change_detection.rs"