mirror of
https://github.com/bevyengine/bevy
synced 2024-11-26 06:30:19 +00:00
040ad7f5a4
I'm still here :) will try to land the ios audio support in cpal soon and then we can land this. This PR also adds in assets as a directory reference and avoids the "Xcode is optimizing and breaking my PNGs" issue that I had earlier on during iOS testing on Bevy. Re-testing this now.
14 lines
468 B
TOML
14 lines
468 B
TOML
[package]
|
|
name = "bevy-ios-example"
|
|
version = "0.1.0"
|
|
authors = ["Sebastian Imlay <sebastian.imlay@gmail.com>"]
|
|
edition = "2018"
|
|
|
|
[lib]
|
|
name = "bevy_ios_example"
|
|
crate-type = ["staticlib"]
|
|
|
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
|
|
|
[dependencies]
|
|
bevy = { path = "../../", features = [ "bevy_gilrs", "bevy_gltf", "bevy_wgpu", "bevy_winit", "render", "png", "hdr", "bevy_audio", "mp3"], default-features = false}
|