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animate_shader.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
array_texture.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
compute_shader_game_of_life.rs
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Handle wgsl errors in the game of life example (#13624)
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2024-06-03 13:31:56 +00:00 |
custom_phase_item.rs
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Apply unused_qualifications lint (#14828)
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2024-08-21 12:29:33 +00:00 |
custom_post_processing.rs
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Start a built-in postprocessing stack, and implement chromatic aberration in it. (#13695)
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2024-07-15 13:59:02 +00:00 |
custom_vertex_attribute.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
extended_material.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
fallback_image.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
gpu_readback.rs
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Apply unused_qualifications lint (#14828)
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2024-08-21 12:29:33 +00:00 |
shader_defs.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
shader_instancing.rs
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Remove unnecessary muts in RenderSet::QueueMeshes (#14953)
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2024-08-28 11:38:38 +00:00 |
shader_material.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
shader_material_2d.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
shader_material_glsl.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
shader_material_screenspace_texture.rs
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Highlight dependency on shader files in examples (#13824)
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2024-06-12 14:16:01 +00:00 |
shader_prepass.rs
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Move Msaa to component (#14273)
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2024-07-22 18:28:23 +00:00 |
specialized_mesh_pipeline.rs
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Add example showing how to use SpecializedMeshPipeline (#14370)
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2024-07-31 18:24:58 +00:00 |
texture_binding_array.rs
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Refactor AsBindGroup to use a associated SystemParam . (#14909)
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2024-08-25 20:16:34 +00:00 |