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https://github.com/bevyengine/bevy
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c7ad98ae19
# Objective - Reverts #5730. - Fixes #6173, fixes #6596. ## Solution Remove the warning entirely. ## Changelog You will no longer be spammed about > Missed 31 `bevy_input:🐭:MouseMotion` events. Consider reading from the `EventReader` more often (generally the best solution) or calling Events::update() less frequently (normally this is called once per frame). This problem is most likely due to run criteria/fixed timesteps or consuming events conditionally. See the Events documentation for more information. when you miss events. These warnings were often (but not always) a false positive. You can still check this manually by using `ManualEventReader::missed_events` |
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bevy_animation | ||
bevy_app | ||
bevy_asset | ||
bevy_audio | ||
bevy_core | ||
bevy_core_pipeline | ||
bevy_derive | ||
bevy_diagnostic | ||
bevy_dylib | ||
bevy_dynamic_plugin | ||
bevy_ecs | ||
bevy_ecs_compile_fail_tests | ||
bevy_encase_derive | ||
bevy_gilrs | ||
bevy_gltf | ||
bevy_hierarchy | ||
bevy_input | ||
bevy_internal | ||
bevy_log | ||
bevy_macro_utils | ||
bevy_math | ||
bevy_mikktspace | ||
bevy_pbr | ||
bevy_ptr | ||
bevy_reflect | ||
bevy_render | ||
bevy_scene | ||
bevy_sprite | ||
bevy_tasks | ||
bevy_text | ||
bevy_time | ||
bevy_transform | ||
bevy_ui | ||
bevy_utils | ||
bevy_window | ||
bevy_winit |