bevy/pipelined/bevy_render2
Carter Anderson c5af1335eb Add MSAA to new renderer (#3042)
Adds support for MSAA to the new renderer. This is done using the new [pipeline specialization](#3031) support to specialize on sample count. This is an alternative implementation to #2541 that cuts out the need for complicated render graph edge management by moving the relevant target information into View entities. This reuses @superdump's clever MSAA bitflag range code from #2541.

Note that wgpu currently only supports 1 or 4 samples due to those being the values supported by WebGPU. However they do plan on exposing ways to [enable/query for natively supported sample counts](https://github.com/gfx-rs/wgpu/issues/1832). When this happens we should integrate
2021-10-29 05:37:43 +00:00
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src Add MSAA to new renderer (#3042) 2021-10-29 05:37:43 +00:00
Cargo.toml WebGL2 support (#3039) 2021-10-29 00:46:18 +00:00