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# Objective - Prevent the need to specify a sprite size when using the pipelined sprite renderer ## Solution - Re-introduce the sprite auto resize system from the old renderer |
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.. | ||
contributors.rs | ||
many_sprites.rs | ||
mesh.rs | ||
pipelined_texture_atlas.rs | ||
sprite.rs | ||
sprite_flipping.rs | ||
sprite_sheet.rs | ||
text2d.rs | ||
texture_atlas.rs |